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Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

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Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#12

Valve can't even make their own anti cheat system work (VAC) on Windows let alone on Linux so not surprised that 3rd party publishers with 3rd party anti cheat system is giving up. I mean they technically work as a software but they don't fullfil their purpose, to block cheaters.

Doesn't easy anti cheat work on Linux / proton?

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#13

Valve can't even make their own anti cheat system work (VAC) on Windows let alone on Linux so not surprised that 3rd party publishers with 3rd party anti cheat system is giving up. I mean they technically work as a software but they don't fullfil their purpose, to block cheaters.

I suppose the only good solution is like those "game streaming services": move all the logic to the server and use the client only as a rendering device.

Even sending metadata so the client can use local sprites to render the enemy is hackable, if the end-user knows the coordinates where to render the enemy, it can immediately tell the server that "user aimed at $COORDS and pulled the trigger"...

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#14
I recently moved to Linux for gaming. Last time I tried was around 2008 and I guess I was reluctant to move gaming to Linux because that experience was far from smooth.

Honestly, it's like magic that I can run "The Finals" on highest settings without any hiccup. It literally 'just works'. Happy that I could completely get rid of Windows (it was only there for gaming). It's still hard to believe, given back in 2008 when playing CS I had framerate bugs, text would not render properly (even after messing around with it for some days), and mouse input was.. not ideal. It's come a long way since the days of WINE.

FWIW, I moved from Debian to "Nobara Linux" for this. Mostly because I was in the mood for some distro hopping as well. Highly recommend the experience. (https://nobaraproject.org/). It was a smooth experience from the start, no issues installing it, drivers worked out-of-the-box, audio settings all worked fine, and Steam was pre-installed as well. Super cool.

Would not move back to Windows gaming for Ubisoft games lol.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#15
That's the caveat of Proton. Running games on unsupported platforms they are not meant for. And if it doesn't work who's fault that? Valve? The dev? No one because it's open source so fix your own?

Honestly Valve should have a stricter warning if a game is Windows only

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#18

Valve can't even make their own anti cheat system work (VAC) on Windows let alone on Linux so not surprised that 3rd party publishers with 3rd party anti cheat system is giving up. I mean they technically work as a software but they don't fullfil their purpose, to block cheaters.

Doesn't easy anti cheat work on Linux / proton?

This is what I meant by my last sentence.

Easy Anti cheat works as a software but doesn't work as an anti cheat system.

Re: Ubisoft's FOR HONOR will block SteamOS / Linux players starting September 10

#20

Earlier quoted context omitted.

Doesn't easy anti cheat work on Linux / proton?

This is what I meant by my last sentence. Easy Anti cheat works as a software but doesn't work as an anti cheat system.

Yeah I guess the confusion is the overloaded term "work". It _runs_ on Linux, but it's not effective on any system.
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