"efficiently monetizing their userbase." Is this newspeech for ripping off their customers? I don't know their games, but I wouldn't be surprised if their clients are mostly teens maxing out their parents credit cards. Yeah sorry, I am a bit in a cynical mood I suppose.
Supercell is bigger than EA in terms of monthly iOS revenue
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Re: Supercell is bigger than EA in terms of monthly iOS revenue
#12I wonder if Supercell's widely advetised cells structure explains their success (and could be learned from?) or if it's just a "secret sauce" myth they cultivate to add flair to a well-run and/or lucky company.
Re: Supercell is bigger than EA in terms of monthly iOS revenue
#13"efficiently monetizing their userbase." Is this newspeech for ripping off their customers? I don't know their games, but I wouldn't be surprised if their clients are mostly teens maxing out their parents credit cards. Yeah sorry, I am a bit in a cynical mood I suppose.
Re: Supercell is bigger than EA in terms of monthly iOS revenue
#14"efficiently monetizing their userbase." Is this newspeech for ripping off their customers? I don't know their games, but I wouldn't be surprised if their clients are mostly teens maxing out their parents credit cards. Yeah sorry, I am a bit in a cynical mood I suppose.
Are candy/confectionery manufacturers supposed to feel guilty that they make stuff kids like and nag their parents to spend money on their products? Supercell has carefully designed the game to encourage impulsive purchases but that doesn't mean that the players are not deriving any pleasure out of it. And teens maxing out credit cards is something that can be easily stopped.
Re: Supercell is bigger than EA in terms of monthly iOS revenue
#15"efficiently monetizing their userbase." Is this newspeech for ripping off their customers? I don't know their games, but I wouldn't be surprised if their clients are mostly teens maxing out their parents credit cards. Yeah sorry, I am a bit in a cynical mood I suppose.
Are candy/confectionery manufacturers supposed to feel guilty that they make stuff kids like and nag their parents to spend money on their products? Supercell has carefully designed the game to encourage impulsive purchases but that doesn't mean that the players are not deriving any pleasure out of it. And teens maxing out credit cards is something that can be easily stopped.
Is anything that makes money automatically good? After all, somebody is willing to pay for it?
As for chocolate, we still have adverts praising health effects of some chocolate for children (in Germany). I think eventually they might get sued, as happened to the cigarette industry.
Re: Supercell is bigger than EA in terms of monthly iOS revenue
#16"efficiently monetizing their userbase." Is this newspeech for ripping off their customers? I don't know their games, but I wouldn't be surprised if their clients are mostly teens maxing out their parents credit cards. Yeah sorry, I am a bit in a cynical mood I suppose.
How can you rip people off who want to pay and know what they're getting? I guess I'd call it good design and user acquisition.
Re: Supercell is bigger than EA in terms of monthly iOS revenue
#17Having said that, Supercell have a good product and are shifting volume, so more power to them.
Re: Supercell is bigger than EA in terms of monthly iOS revenue
#18(NOTE: actually I wasn't going to spend the money anyway. It isn't a game. It is a Skinner Box).
Re: Supercell is bigger than EA in terms of monthly iOS revenue
#19I wonder if Supercell's widely advetised cells structure explains their success (and could be learned from?) or if it's just a "secret sauce" myth they cultivate to add flair to a well-run and/or lucky company.
Re: Supercell is bigger than EA in terms of monthly iOS revenue
#20"efficiently monetizing their userbase." Is this newspeech for ripping off their customers? I don't know their games, but I wouldn't be surprised if their clients are mostly teens maxing out their parents credit cards. Yeah sorry, I am a bit in a cynical mood I suppose.
It's good business, but not good gaming.