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OpenShot 4.0 – Open-source video editor

openshot.org

61–70 of 148 posts

Re: OpenShot 4.0 – Open-source video editor

#61
post #59

I've supported OpenShot financially in the past, but I'm currently leaning towards LosslessCut and Shortcut. Most people want a video editor to splice and concatenate video files without any loss or transcoding. I believe this behavior (lossless) should be default on all of these editors.

You have to make a lot of sacrifices for lossless editing, so it’ll probably always be a specialized app or at least a separate tool within an all-purpose NLE. For instance, you’re limited to compatible input streams and you can only cut on specific intervals, depending on encoder settings etc. I guess an NLE could import clips in a locked mode by default that only supports lossless operations, and you’d have to spec…

Note on the specific intervals: that's where the clever optimization comes in: leave as-is (passthrough) all not affected sections of the video (basically everything) and only recode the tiny fraction that needs recoding due to the cut being set on a non-keyframe.

That one, I do believe should get more research and implementations. Currently I only know of LosslessCut's "Smart" mode, but I'd like to see other big players of the video editing space improving the state of the art in that direction for simple cuts.

Re: OpenShot 4.0 – Open-source video editor

#62
post #61
post #59

Earlier quoted context omitted.

You have to make a lot of sacrifices for lossless editing, so it’ll probably always be a specialized app or at least a separate tool within an all-purpose NLE. For instance, you’re limited to compatible input streams and you can only cut on specific intervals, depending on encoder settings etc. I guess an NLE could import clips in a locked mode by default that only supports lossless operations, and you’d have to spec…

Note on the specific intervals: that's where the clever optimization comes in: leave as-is (passthrough) all not affected sections of the video (basically everything) and only recode the tiny fraction that needs recoding due to the cut being set on a non-keyframe. That one, I do believe should get more research and implementations. Currently I only know of LosslessCut's "Smart" mode, but I'd like to see other big pla…

I wonder, rather than re-encoding when starting on a B- or P- frame, could you preserve the entire GOP losslessly but make the earlier content "disappear" on playback by shifting PTS, or bundling several frames into a single frame's payload? Maybe it causes too many problems with players.

Re: OpenShot 4.0 – Open-source video editor

#63

I've supported OpenShot financially in the past, but I'm currently leaning towards LosslessCut and Shortcut. Most people want a video editor to splice and concatenate video files without any loss or transcoding. I believe this behavior (lossless) should be default on all of these editors.

LosslessCut is great, but I've had issues with the final export like timing being off, having cut sequence etc. I think it is very particular about encoding/container.

Shotcut is my default video editor, if anyone's trying it on Linux please use their AppImage as it solved most of my headaches when I was using Flatpak version.

Re: OpenShot 4.0 – Open-source video editor

#64

I've supported OpenShot financially in the past, but I'm currently leaning towards LosslessCut and Shortcut. Most people want a video editor to splice and concatenate video files without any loss or transcoding. I believe this behavior (lossless) should be default on all of these editors.

For that kind of functionality, I would always recommend Avidemux[0]. It's quite a light package (which I like), and it allows you to do that and some other useful things too.

[0] http://fixounet.free.fr/avidemux/

Re: OpenShot 4.0 – Open-source video editor

#66
post #64

I've supported OpenShot financially in the past, but I'm currently leaning towards LosslessCut and Shortcut. Most people want a video editor to splice and concatenate video files without any loss or transcoding. I believe this behavior (lossless) should be default on all of these editors.

For that kind of functionality, I would always recommend Avidemux[0]. It's quite a light package (which I like), and it allows you to do that and some other useful things too. [0] http://fixounet.free.fr/avidemux/

I absolutely love Avidemux but it doesn't preserve subtitles when removing a middle clip like lossless cut can.

Re: OpenShot 4.0 – Open-source video editor

#68
post #64

I've supported OpenShot financially in the past, but I'm currently leaning towards LosslessCut and Shortcut. Most people want a video editor to splice and concatenate video files without any loss or transcoding. I believe this behavior (lossless) should be default on all of these editors.

For that kind of functionality, I would always recommend Avidemux[0]. It's quite a light package (which I like), and it allows you to do that and some other useful things too. [0] http://fixounet.free.fr/avidemux/

Dunno if it’s just me, but I tried to download it the other day and couldn’t. The windows download link just punts you right back to their own site.

Re: OpenShot 4.0 – Open-source video editor

#69
post #25

Earlier quoted context omitted.

That was the first question that popped into my head as well. We’re now in the age of “AI all the things,” so it seems like every app needs an API or CLI of some sort. Everything needs to be machine accessible.

shouldn't we focus on human accessibility first? it also makes things more "machine accessible" as a byproduct, but at least humans remain the main focus also, openshot is foss. can't you just give the source code to your clanker and let it mod itself in the app?

Yes we should. Still UI is for telling the software to do meaningful work. Which means that every well designed UI software will have ready to expose api lurking just benath the surface.
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