When I was building a linux PC in the late 90's, I bought a Matrox Millenium with the memory expansion to 8MB which could do 1600x1200 with 24 bit color. That was an awesome card for the time, and an incredibly stable analog signal, which Matrox was known for - other cards at the time would get fuzzy, shimmer, or have ringing / ghosting. At the time, for good support you needed to *buy* an X11 server for accelerated…
Matrox: Graphics for Professionals
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Re: Matrox: Graphics for Professionals
#12Re: Matrox: Graphics for Professionals
#13That's pretty remarkable, isn't it? How many tech companies that had a period of being a household name have lasted 50 years and are still majority-owned by all or some of the founders?
Re: Matrox: Graphics for Professionals
#14Re: Matrox: Graphics for Professionals
#15Re: Matrox: Graphics for Professionals
#16As an aside, I always found the clown on the Matrox boxes creepy - never made me want to buy the graphics card.
Re: Matrox: Graphics for Professionals
#17For a time in the 1980s, I was writing drivers for graphics boards, and later doing 3D animation software. I tried a lot of graphics boards from now-forgotten vendors. Texas Instruments had the first PC RGB monitor and display that could display white text without color smear. The Wang Professional Image Computer was incompatible with everything else in PCs, with a different card form factor, a different monitor interface, and a different memory/device address layout that allowed 720KB of memory instead of 640KB. Plus their own version of DOS. Fujitsu lent me a prototype Fujitsu Sapphire, which never worked right. When I went to return it to their location in Sunnyvale, they'd moved out, shutting down their 3D graphics business. Dynamic Pictures had a decent 3D board, the Oxygen 202, that worked with NT 3.51. It took a while to get that working, but eventually it worked and I got 3D work done.
Re: Matrox: Graphics for Professionals
#18Re: Matrox: Graphics for Professionals
#19Even though the card was expensive, it didn't have Direct3D acceleration like my classmate's Riva TNT (or 2?). So gaming wasn't impressive at all. At the time we were playing Need for Speed 2, I remember the image wasn't noticeably different than a 3DFX Voodoo. However, when Need for Speed 3 Hot Pursuit came out, Riva TNT could do realistic shading and reflection-like environment mapping on cars which was indeed a leap.
One other thing I remember is that the graphics card had memory slots on it, like a socket for a chip. I think it was called 'WRAM', and its price was much more expensive than the card itself.
Re: Matrox: Graphics for Professionals
#20> On the 17th of December in 2004, the company announced the QIP LP PCIe where the QIP meant Quad Information Display. This was the industry’s first PCIe x16 graphics card, and it was a derivative of the Parhelia. [...] The card could drive four displays with a maximum resolution of 1600 by 1200 per display,
I think we had 4 of these in one system and it was the only card on the market that allowed for this. We ran this on Linux and getting the bios set up correctly to support this was a nightmare. My memory is fuzzy though