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Haiku R1/beta6 has been released

haiku-os.org

51–60 of 110 posts

Re: Haiku R1/beta6 has been released

#52
post #4

I'm so happy. Haiku to me, is visually the most beautiful operating system out there. The icons, apps, designs. If there be anything that can ever steal the spotlight from Mac; it would be Haiku. And the OS is perhaps the one and only one that remains a tool in the old sense. All other operating systems are now service and signups and telemetry and notifications; this is the last resort remaining for the rest of us.…

Looks like Windows 98. Which is of course a compliment.

Re: Haiku R1/beta6 has been released

#53

Earlier quoted context omitted.

Haiku should rethink that AI rule. Put very high code quality gates in place, sure, but Haiku in particular is a very low-velocity project and AI could help them so much. There is no reason you can't produce high-quality code with AI conformant to your style guidelines and structural preferences, it just takes a lot more effort than the slop.

I imagine that their issue is reviewer bandwidth. If all submissions were high-quality, it would probably work. But that is probably unlikely. Maybe the project could host a searchable directory of AI contributions hosted at external GitHub repos or something.

My understanding is that the AI policy is more to do with issues of copyright and code provenance. They want to make sure that all of their code is cleared with no risk of accidentally using 'stolen' code or GPL code repeated by an AI. I can at least understand the policy.

I think there's other opinions around AI use there as well, but I'll back off from that. I didn't mean for my post to become top voted, when we should be celebrating Haiku reaching Beta 6. I'm just disappointed that for me, R1/b6 has been a very big regression, right at a time when I've been using AI to make all the software I write cross-compatible with Haiku via Go & SDL, and even use AI to write drivers so more of my hardware works on Haiku... and instead, now I can barely even boot the system.

Re: Haiku R1/beta6 has been released

#54

Earlier quoted context omitted.

I guess this depends on how you see things. Windows was meant to be a desktop OS and crashed all the time. Probably still does, but the wise have abandoned that burning ship. Linux, however, rarely crashes on a desktop, and when it does, it is usually due to a graphic card driver that doesn't want to work there.

Windows crashing all the time? I haven’t experienced crashes since WinXP… Or when trying beta drivers and overclocking. As a day to day windows and OSX user, I’ve had more stability issues with OSX than Windows.

Windows has gotten more stable, that's for sure, but I have seen BSOD's on every single edition of Windows, and that's only on my personal life. In my time in corporate IT I can tell you that Windows is generally much more problematic than MacOS for a variety of reasons, though modern MacOS certainly has its share of issues. But again, that's in a corporate IT environment, not regular consumer usage. Not sure how you got away with no crashing in your Windows experience, but congratulations!

Re: Haiku R1/beta6 has been released

#55
Are there usage statistics for Haiku?

Also, for Haiku users: What is the experience like using LibreOffice on it? And i - is it the popular office suite, or is there another one, perhaps more focused on the OS rather than cross-platform?

Re: Haiku R1/beta6 has been released

#56

Earlier quoted context omitted.

Windows crashing all the time? I haven’t experienced crashes since WinXP… Or when trying beta drivers and overclocking. As a day to day windows and OSX user, I’ve had more stability issues with OSX than Windows.

Nvidia drivers crashed Windows 7 for me multiple times and so did virtualization software (VMware in particular). I had Windows 10 crash a few times when I last touched it doing really nothing special. I'm not using any ancient software or obscure peripherals. But yeah, if it works on your machine then I guess...

Perhaps I’m contrasting it to my Windows ME experience…

But, I have seen BSOD multiple times, it’s just that I could trace the problem pretty easily, to something like IRQ interrupts and faulty hardware, MB needs to be replaced, bad driver needs to be downgraded, things like that. And it used to happen a lot more often.

Overall, I just think XP and NT kernels kind of solved this, in large part, by improving the system logging, sys internal tools, adding system restore, etc

On my MacBooks, however, whenever I get the beach ball, I rarely have any idea what to do, and have reinstalled or changed random hardware multiple times.

So yeah, I’ve had my share of problems with all systems, and worked in different environments, but personally I have rarely seen BSOD compared to all the other issues.

Re: Haiku R1/beta6 has been released

#57
post #37

Earlier quoted context omitted.

> If there be anything that can ever steal the spotlight from Mac; it would be Haiku. I looked at the Haiku slideshow and I'm not seeing this. It looks like an eye sore, desktop environments familiar of the 90s. Even early OSX is a massive improvement (as it was to the NeXT desktop).

Don't get me wrong; Mac is light years ahead. What I mean is the level of harmony and design integrity the Haiku has. I doubt that any corporation can ever have even the team that used to make the icons of Tiger/Leopard era. The scrollbars of the Leopard or the whole Aqua. But given their team size and small scale of Haiku; this is one amazing job. The apps, the website, the icons; the documentations... all are in ha…

All of that has been straight copied from BeOS, which was a real corporation worth millions of dollars and in the cutting edge of technology at the time.

Re: Haiku R1/beta6 has been released

#59

> User interface and user experience improvements https://www.haiku-os.org/get-haiku/r1beta6/release-notes/#:~... Menu that does different things based on modifier keys seems novel to me, is BeOS or Haiku the first interface where menus take modifier keys into account?

No, macOS has changed menus using the Option key since it was known as System.

Re: Haiku R1/beta6 has been released

#60

Just a heads-up for those trying it out, I've found a couple of regressions in Beta 6 that rendered my Haiku system unbootable, until I remembered about hammering the space key during the boot sequence to get to the safe mode menu. In my case, my ThinkPad X1 (Yoga 3rd Gen) used to boot despite what appeared to be kernel panics, but typing "continue" at the kernel prompt would skip past them and everything would then…

Haiku should rethink that AI rule. Put very high code quality gates in place, sure, but Haiku in particular is a very low-velocity project and AI could help them so much. There is no reason you can't produce high-quality code with AI conformant to your style guidelines and structural preferences, it just takes a lot more effort than the slop.

I'm curious why velocity is sooooo important. Every single AI discussion that I've read always always always mentions velocity or development speed as though that somehow is the ultimate goal. Why does it matter if your velocity isn't as fast as everyone else? Maybe taking things slowly might actually be a good thing.

I'm not at all trying to be overly critical or pissy; I'm genuinely curious as to why this is always the gain that AI brings as though it matters (or, rather, this is how it's always stated in one way or another). So I come from a place of confusion when asking this. Why should I care if you can write 100000 or 1000000 lines of code and push out 10 billion commits per minute? (Yes, I am intentionally exaggerating here to prove a point.) If anything, I would argue that increased velocity just brings about recklessness and unnecessary churn instead of accomplishing anything useful.

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