An implementation of Conway's Game of Life for Windows 3.1x and later
1–10 of 15 posts
Re: An implementation of Conway's Game of Life for Windows 3.1x and later
#2https://games.zerker.ca/GameDetails/LifeGenesis_Windows%203....
Re: An implementation of Conway's Game of Life for Windows 3.1x and later
#3Re: An implementation of Conway's Game of Life for Windows 3.1x and later
#4Re: An implementation of Conway's Game of Life for Windows 3.1x and later
#5Man, that reminds me that as a kid I coded the game of life into Excel with a bunch of nested IF statements. It was a small field, but still a lot of fun
Re: An implementation of Conway's Game of Life for Windows 3.1x and later
#6Re: An implementation of Conway's Game of Life for Windows 3.1x and later
#7I am not too familiar with Windows development in the 16-bit era, so I do not understand what Raiter means when he writes that he “de-Petzoldized” the code. I thought Petzold’s work on documenting the Windows API was foundational. Was it the style?
Re: An implementation of Conway's Game of Life for Windows 3.1x and later
#8Re: An implementation of Conway's Game of Life for Windows 3.1x and later
#9Has anyone ever seen a version of the game of life that's actually a playable "game" - that's fun and not just an interesting simulation? I would love to try it.
Re: An implementation of Conway's Game of Life for Windows 3.1x and later
#10It seemed like there were numerous versions of this, but LifeGenesis from Microsoft entertainment Pack was the one I remember playing the most https://games.zerker.ca/GameDetails/LifeGenesis_Windows%203....