> So how do you migrate 2.4 million lines of code? > Very carefully, and in multiple stages. That answer is so 3 months ago
EVE Online moves to Python 3
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Re: EVE Online moves to Python 3
#42Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.
Re: EVE Online moves to Python 3
#43Re: EVE Online moves to Python 3
#44Re: EVE Online moves to Python 3
#45Earlier quoted context omitted.
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Python is very strange programming language for a MMORPG. I'd imagine they would write it in C++ or something. They don't quite explain what they use it for. And yeah, using a faster but safe language could help immensely.
Re: EVE Online moves to Python 3
#46Re: EVE Online moves to Python 3
#47Re: EVE Online moves to Python 3
#48It really speaks to how great the technical team can be. As crazy as it sounds Goldman Sacks and JP Morgan both maintained 2.7 Python as a core language until just a few years ago (yes, it's still used in production).
https://calpaterson.com/bank-python.html
Re: EVE Online moves to Python 3
#49Can an experienced player gives us a summary of what's the "vibe" of the EVE online community these days? I was lightly involved ~15 years ago.
I too would love to know the answer to this question. I loved Eve as a teenager / young adult. It was a brilliant burst of nerdery, and the first time I ever met someone who wrote linux kernel modules for a living. I sometimes think about logging in (I think I ragequit likely in a pod inside a wormhole in the middle of nullsec) and then I realise that way madness (and much sunk time) lies.
Re: EVE Online moves to Python 3
#50It really speaks to how great the technical team can be. As crazy as it sounds Goldman Sacks and JP Morgan both maintained 2.7 Python as a core language until just a few years ago (yes, it's still used in production).