Visual Analysis of Binary Files
binvis.io
Visual Analysis of Binary Files
1–10 of 29 posts
Re: Visual Analysis of Binary Files
#2There was an episode of Cowboy Bebop, where a mechanic held a wrench against an engine cowling to see how much it vibrated (likely a real thing people do with real engines?) and, of course, the computer sounds in the Enterprise-D, along with blinkenlights.
All this seems like the same kind of "translate data into a form humans can perceive." I'm not sure what immediate value this utility has, but I like it.
Re: Visual Analysis of Binary Files
#3Re: Visual Analysis of Binary Files
#4Pretty neat. It tangentially reminds me of when we used to be able to hear HDDs clatter away, or waaaaay back when we used be able to hear EM interference from whatever was going on in a computer. There was an episode of Cowboy Bebop, where a mechanic held a wrench against an engine cowling to see how much it vibrated (likely a real thing people do with real engines?) and, of course, the computer sounds in the Enterp…
Re: Visual Analysis of Binary Files
#5It looks neat but I have no idea how the clustering works or why uniform colors are assigned to large areas, e.g. the color blue in the pdf example.
Re: Visual Analysis of Binary Files
#6Re: Visual Analysis of Binary Files
#7Re: Visual Analysis of Binary Files
#8It looks neat but I have no idea how the clustering works or why uniform colors are assigned to large areas, e.g. the color blue in the pdf example.
open one and inspect the two ways to view it, one is horizontal scan, the other is a peano curve which leads to natural square-ish areas.
Re: Visual Analysis of Binary Files
#9Re: Visual Analysis of Binary Files
#10I had two modes, monochrome (the bits) and grayscale (the bytes).
Anyway funny thing happened, I had a buffer overflow and my program ended up visualizing its own memory.
Actually I had the same error another time, I was trying to make a simple Terraria clone (like 2D Minecraft) and the terrain ended up rendering my mouse coordinates interpreted as booleans or something.
C is fun!