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Inception-style curved map for turn-by-turn directions

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101–110 of 199 posts

Re: Inception-style curved map for turn-by-turn directions

#102
The concept is good, the implementation not so much, at least not on desktop. Mouselook doesn't make sense here; A and D should turn, not sidestep, which you can't do in a car. You do show a car right at the outset so people are going to imprint on that. Lack of arrow key support also alienates non-gamers.

Re: Inception-style curved map for turn-by-turn directions

#103
post #67
post #45

This would be an insane video game map.

This would be a fire FPS especially if the bullets traveled along the curve.

Even crazier idea would be the possibility of 'normal bullets' that travel along the curve, and 'special bullets' that travel on a direct diagonal via warped space & time.

Re: Inception-style curved map for turn-by-turn directions

#104
post #72

This would look great on an iPad mini running as the vehicle display. And likely in most EVs. It's completely wild that they're trying to patent a visualization that already existed in multiple movies.

...and they're promoting it by referencing said movies.

Adding two existing features together (gps mapping on an inverted sphere) doesn't seem to be the basis of a patent to the rules of incremental innovation.

Re: Inception-style curved map for turn-by-turn directions

#105
post #27

This is a really good proof of concept. I would use this. Something about the moment of the turn itself isn’t working for me though. Just before the turn you have essentially no information about the route ahead, until after the turn is completed. This would make a sequence of consecutive turns difficult to navigate.

This is exactly why on traditional gps maps I prefer it to be very very zoomed out. It's far too common that mapping tools make something like a sudden second turn invisible to you until it is too late to switch lanes.

I find that Apple Maps is typically pretty smart with its automatic zoom. For a typical intersection with just one turn to navigate, it will zoom in to give you a good sense of the lanes, stop signs/lights, etc. But when there are consecutive turns to navigate, or a heavily curved section of road (like highway on-ramps) it will zoom out and even rotate the map to show that upcoming context.

Re: Inception-style curved map for turn-by-turn directions

#107
post #27

This is a really good proof of concept. I would use this. Something about the moment of the turn itself isn’t working for me though. Just before the turn you have essentially no information about the route ahead, until after the turn is completed. This would make a sequence of consecutive turns difficult to navigate.

This is exactly why on traditional gps maps I prefer it to be very very zoomed out. It's far too common that mapping tools make something like a sudden second turn invisible to you until it is too late to switch lanes.

I remember for at least a while people would complain about how GPS navigation ruined their sense of the local area. Probably stopped hearing about it because people have just surrendered to the apps, but I think part of the reason is also that by default they were just zoomed in way too close. If you forced them back out a ways, I was actually learning a lot about my local area. Like, there's all these subdivisions around, you know, and from the outside who knows what connects to what, I'm not going to just duck in to a subdivision and physically navigate the streets to see how they're all connected, but driving around with the navigation made it much more clear... when it was zoomed out somewhat.

Re: Inception-style curved map for turn-by-turn directions

#109
post #76

Great idea and demo. My main gripe when using Google Maps in the car is lack of information about the next turns — when do I change lanes, and to which one? This could be natively addressed here, especially if the blue navigation line was a little thinner and showed which lane(s) the driver needs to take.

This comment confuses me a bit because Google Maps (at least in the US, in my experience) is really great about telling you what lane to be in.

> Google Maps (at least in the US, in my experience) is really great about telling you what lane to be in.

Having recently driven in Boston[1], the problem is that Google Maps tells you what lane you need to be in when the route divergence happens... it doesn't tell you what lane you need to be in to get to that lane.

So I would see guidance like be in the first or second lane (from the left) to make this left turn and all seemed well since I was in the second lane from the left. Then two more lanes merged in from the left and I had to get over two lanes and ended up on a two mile onramp for the highway to New Hampshire.

I see the same things locally, but it's not as obviously bad because I'm familiar with the local highways and also most of the local highways aren't as space constrained so there's almost always plenty of time to merge.

[1] I don't recommend it... we should have driven to the airport and returned our car and taken transit back to our hotel

Re: Inception-style curved map for turn-by-turn directions

#110

This looks pretty neat but also distracting and not very convenient. A useful follow mode should provide a view into the next several dozen seconds of road conditions. This projection forces road sections after sharp turns to go off screen, and does nothing to compensate for that (e.g. by rotating the view), so the distance and time of useful prediction changes constantly. Since you're already willing to give the dri…

I think it'd be pretty easy to fix, too. Have a point on the line that represents "10 seconds from now" and orient your camera along the line between that and the point representation of your car, with slow, smooth panning so as not to get jerky transitions. If "10 seconds from now" is within a certain range of the car, it ought to just default to whatever its doing now.
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