First time I saw this idea was Berg's "Here and There" poster from 2009 (a year before Inception) though they acknowledge a bunch of earlier inspirations... https://berglondon.com/blog/2009/05/04/here-there-influences...
Inception-style curved map for turn-by-turn directions
61–70 of 199 posts
Re: Inception-style curved map for turn-by-turn directions
#62Re: Inception-style curved map for turn-by-turn directions
#63This looks pretty neat but also distracting and not very convenient. A useful follow mode should provide a view into the next several dozen seconds of road conditions. This projection forces road sections after sharp turns to go off screen, and does nothing to compensate for that (e.g. by rotating the view), so the distance and time of useful prediction changes constantly. Since you're already willing to give the dri…
I found it useful because it shows context for the next turn and information about the street network near the next turn
Re: Inception-style curved map for turn-by-turn directions
#64That's almost perfect. Proposal: The use case is to inform the user of landmarks on the route before they need them, giving visual cues about the scenery. It's missing an early distortion along the direction of the turn though, each turn feels jarring and drops the useful spatial awareness aspect.
Re: Inception-style curved map for turn-by-turn directions
#65This looks pretty neat but also distracting and not very convenient. A useful follow mode should provide a view into the next several dozen seconds of road conditions. This projection forces road sections after sharp turns to go off screen, and does nothing to compensate for that (e.g. by rotating the view), so the distance and time of useful prediction changes constantly. Since you're already willing to give the dri…
I think where the actual distraction is comes from the level of detail. It would actually benefit from just having silhouettes or lower resolution “suggestions” of what’s there. It’s maybe just the buildings on the corners of turns or specific landmarks you’d want fully rendered so people could follow ambiguous directions like “Turn left at church, but not the Methodist church the Episcopal one!”
Re: Inception-style curved map for turn-by-turn directions
#66Re: Inception-style curved map for turn-by-turn directions
#67This would be an insane video game map.
Re: Inception-style curved map for turn-by-turn directions
#68Re: Inception-style curved map for turn-by-turn directions
#69Re: Inception-style curved map for turn-by-turn directions
#70This is a really good proof of concept. I would use this. Something about the moment of the turn itself isn’t working for me though. Just before the turn you have essentially no information about the route ahead, until after the turn is completed. This would make a sequence of consecutive turns difficult to navigate.