The Latin seems quite wrong... e.g. "segmentum pacificus" should actually be "segmentum pacificum" [1] to keep genders correct. Was it the same in the books (which I don't know)? [1] see Latin dictionary: https://www.online-latin-dictionary.com/latin-dictionary-fle... and https://www.online-latin-dictionary.com/latin-dictionary-fle...
Those words are supposed to be "high gothic" ( https://warhammer40k.fandom.com/wiki/High_Gothic ) which is definitly inspired by latin but not the same.
Interactive Warhammer 40k Galaxy Map
11–20 of 61 posts
Re: Interactive Warhammer 40k Galaxy Map
#12Re: Interactive Warhammer 40k Galaxy Map
#13Earlier quoted context omitted.
Those words are supposed to be "high gothic" ( https://warhammer40k.fandom.com/wiki/High_Gothic ) which is definitly inspired by latin but not the same.
Fandom (40k's fandom seems less-terrible than most tbf) needs to die a faster death. Lexicanum is a much better resource. https://wh40k.lexicanum.com/wiki/High_Gothic
Re: Interactive Warhammer 40k Galaxy Map
#14Re: Interactive Warhammer 40k Galaxy Map
#15The Latin seems quite wrong... e.g. "segmentum pacificus" should actually be "segmentum pacificum" [1] to keep genders correct. Was it the same in the books (which I don't know)? [1] see Latin dictionary: https://www.online-latin-dictionary.com/latin-dictionary-fle... and https://www.online-latin-dictionary.com/latin-dictionary-fle...
Those words are supposed to be "high gothic" ( https://warhammer40k.fandom.com/wiki/High_Gothic ) which is definitly inspired by latin but not the same.
One of the critically important things to remember about 40k lore is that the game was originally a joke. Their "real" game was Warhammer (the game to be later called "Warhammer Fantasy"). Originally it was just "Let's put space opera tropes onto a game board and have them fight D&D monsters". Then they shoe-horned the chaos stuff in, then had a (presumably drunken) exercise in lore writing where they "invented" "Grimdark" by essentially turning the Despair knob up to 11.
And then it turned out to be popular, and it was time to start trying to write real stories on top of the mess. And... people loved it. Including a lot of people for whom the comically ridiculous Grimdark stuff turned into a kind of authoritarian wish fulfillment, which wasn't great. But you have to remember it was all a joke to begin with.
Re: Interactive Warhammer 40k Galaxy Map
#16Re: Interactive Warhammer 40k Galaxy Map
#17Re: Interactive Warhammer 40k Galaxy Map
#18I've always been intrigued by Warhammer 40k but never really knew how to get into it. What's the best way?
For me, painting is the fun bit. I find the game broken and totally driven by marketing. Horrible pay-to-win stuff.
Gaming you need people, you gotta get down a shop and say hi. I prefer independents, as they sell other games, but what's available depends on where you are. Even without shops, finding a group isn't that hard, there's an organised one in my very small town. Facebook etc. can help.
For painting, it's easy, just find models you like the look of, the official site can suggest paints, and have a crack. Your first ones won't be great, but it's the progress that's fun. There's an absurd amount of YouTube content. My crew like Cult of Paint.
Lore, I know least about, I find the books unreadable, but the Black Library is vast. The Horus Heresy is the canonical backbone.
A friend actually writes some short stuff on the fantasy side, do him a favour and grab a collection with Jake Ozga.
Good luck.
Re: Interactive Warhammer 40k Galaxy Map
#19I've always been intrigued by Warhammer 40k but never really knew how to get into it. What's the best way?
The "pay to win" feeling is really just in the competitive scene. You can choose to chase the ever-changing meta or just enjoy playing more narrative games.
ps. you can learn the basic mechanics of the game pretty quickly by watching "Battle reports" on youtube. Search for 11th edition specifically as it just came out in June and the rules changed a good bit.