Generating correct input to get deep into the call stack and then finding something is the hard part.
We found a division by zero bug in FFmpeg with a vibecoded fuzzer
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Re: We found a division by zero bug in FFmpeg with a vibecoded fuzzer
#12Re: We found a division by zero bug in FFmpeg with a vibecoded fuzzer
#13It’s interesting how AI may both raise and lower the quality of software. It’s very easy to send an AI agent on an open-ended bug hunt, and if it wastes a bunch of time and effort and finds nothing, no big deal. Time is much more important for a human developer with a salary.
Finding the bugs with LLMs is easy. Reviewing the output, cleaning it up, and making sure it doesn't break something else is the hard part.
Re: We found a division by zero bug in FFmpeg with a vibecoded fuzzer
#14It’s interesting how AI may both raise and lower the quality of software. It’s very easy to send an AI agent on an open-ended bug hunt, and if it wastes a bunch of time and effort and finds nothing, no big deal. Time is much more important for a human developer with a salary.
Re: We found a division by zero bug in FFmpeg with a vibecoded fuzzer
#15Earlier quoted context omitted.
Finding the bugs with LLMs is easy. Reviewing the output, cleaning it up, and making sure it doesn't break something else is the hard part.
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They find bugs but whether they save time is nowhere near as clear as you try to insinuate here.
Re: We found a division by zero bug in FFmpeg with a vibecoded fuzzer
#16Re: We found a division by zero bug in FFmpeg with a vibecoded fuzzer
#17It’s interesting how AI may both raise and lower the quality of software. It’s very easy to send an AI agent on an open-ended bug hunt, and if it wastes a bunch of time and effort and finds nothing, no big deal. Time is much more important for a human developer with a salary.
I dislike AI, but if AI finds real bugs then this is in my opinion objectively a positive thing. Of course the question is what constitutes a real bug.
Re: We found a division by zero bug in FFmpeg with a vibecoded fuzzer
#18Re: We found a division by zero bug in FFmpeg with a vibecoded fuzzer
#19Re: We found a division by zero bug in FFmpeg with a vibecoded fuzzer
#20It’s interesting how AI may both raise and lower the quality of software. It’s very easy to send an AI agent on an open-ended bug hunt, and if it wastes a bunch of time and effort and finds nothing, no big deal. Time is much more important for a human developer with a salary.
No big deal? It’s not like it’s free… tokens cost money.