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YouTube Format IDs

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Re: YouTube Format IDs

#4
> HFR stands for "High Framerate", which means up to 60 FPS, whereas non-HFR is limited to 30 FPS

Personally I find most ((almost?) all?) >30fps generally unnecessary and just chews through bandwidth, monthly (mobile) data caps, and processing/batteries.

Are there specific cases where "HFR" videos are really improving the viewing experience of particular (types of) content?

(Note: in the table it's about support for HFR content, and does not necessarily mean that content is HFR.)

Re: YouTube Format IDs

#5

I feel like I'm missing some context. Cool that there's someone cataloging this though.

Same id numbers you use when downloading them. While you might know what a particular URL is available in, I’m not sure I’ve seen an encyclopedic enumeration of the possibilities

Re: YouTube Format IDs

#6

> HFR stands for "High Framerate", which means up to 60 FPS, whereas non-HFR is limited to 30 FPS Personally I find most ((almost?) all?) >30fps generally unnecessary and just chews through bandwidth, monthly (mobile) data caps, and processing/batteries. Are there specific cases where "HFR" videos are really improving the viewing experience of particular (types of) content? (Note: in the table it's about support for…

Gaming footage/videos, some games are so fast they are noticeably better to play at (and watch at) 60fps over 30fps.

Re: YouTube Format IDs

#7

> HFR stands for "High Framerate", which means up to 60 FPS, whereas non-HFR is limited to 30 FPS Personally I find most ((almost?) all?) >30fps generally unnecessary and just chews through bandwidth, monthly (mobile) data caps, and processing/batteries. Are there specific cases where "HFR" videos are really improving the viewing experience of particular (types of) content? (Note: in the table it's about support for…

Gaming footage/videos, some games are so fast they are noticeably better to play at (and watch at) 60fps over 30fps.

I don't watch too many of those, and those few that I do are more 4X (Civ, Stellaris, etc), so that maybe that's why I don't notice it as an advantage for most of the content I see.

Re: YouTube Format IDs

#8

> HFR stands for "High Framerate", which means up to 60 FPS, whereas non-HFR is limited to 30 FPS Personally I find most ((almost?) all?) >30fps generally unnecessary and just chews through bandwidth, monthly (mobile) data caps, and processing/batteries. Are there specific cases where "HFR" videos are really improving the viewing experience of particular (types of) content? (Note: in the table it's about support for…

Sports is a good use of HFR. Sadly, when HD broadcast came out, most broadcasters choose 1080i59.4 to remain compatible with the interlaced HD CRTs that were around. One of them chose 720p60 for sports. As cool as HD was, it still had interlacing as a boat anchor chained to it. 4K finally saw the elimination of interlacing, but that's veering way off topic.

For talking head/creator type of stuff, 24fps is probably wasted and could be just fine at 12/15fps.

Re: YouTube Format IDs

#9

"4320p"? Huh: * https://en.wikipedia.org/wiki/8K_resolution

Just think of multiples of 1080p. 4K => 2160p and is 4x larger than HD. 8K => 4230p and is 16x larger than HD.

1080p of course is the height at the proper 16:9 aspect ratio of 1920 wide image. It just moves up from there keeping the same aspect.

Re: YouTube Format IDs

#10

> HFR stands for "High Framerate", which means up to 60 FPS, whereas non-HFR is limited to 30 FPS Personally I find most ((almost?) all?) >30fps generally unnecessary and just chews through bandwidth, monthly (mobile) data caps, and processing/batteries. Are there specific cases where "HFR" videos are really improving the viewing experience of particular (types of) content? (Note: in the table it's about support for…

>Are there specific cases where "HFR" videos are really improving the viewing experience of particular (types of) content?

Yes. Every single one. It's that simple.

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