I lived in SF for nearly 20 years, though I mostly spend my time in New York now. And genuinely this made me emotional. Was weird as hell walking around my back yard. Going to the spot in Dolo that I used to haunt in my 20s. My favorite tennis courts and hill bombs, walked the entire disc golf course, etc.
Same. I lived in SF for 15 years, my kids were toddlers in the Marina... this is so freaking awesome and really brings out the nostalgia! It matches my memories exactly. Exact proportions are crazy. I had the reverse experience doing sim racing... do a track a bunch, finally visit it in person - and it looks the exact same as in your mind.
The entire city of San Francisco as a video game
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Re: The entire city of San Francisco as a video game
#112Re: The entire city of San Francisco as a video game
#113Re: The entire city of San Francisco as a video game
#114I have dreamed about a pipeline that can take elevation data, building data, maps, and streetview imagery to process a city into all the components you would need to build a proper map for one of the GTA engines, including all the other objects like trees, fire hydrants, signs, light posts, traffic lights, etc. The building textures could be recreated from the low-res streetview imagery using a pipeline to scale / re…
Re: The entire city of San Francisco as a video game
#115Re: The entire city of San Francisco as a video game
#116Re: The entire city of San Francisco as a video game
#117'Vette was a racing game from the 90's (I think?) that covered San Francisco. "Released on 3 floppy disks", ha ha. Obviously without the rich dataset we have now. (Clicking on the following link ignores the trailing exclamation point in MacOS Safari for me.) https://en.wikipedia.org/wiki/Vette ! I did a voxel (ray casting) lunar lander that used actual NASA moon data ( https://mooncraft2000.com ).