> And the comparisons in this post are not going to be running some 2.58-bit-gguf-in-ollama with a couple test prompts. Genuine question : is there something fundamentally wrong with Ollama ? I use Ollama because it is easy to set up and manage (and also because VLLM is not super Windows friendly). I thought the main advantage of VLLM was better concurrency management (better batching). But if the quality of the inte…
I started with "Ollama" (precompiled version) and it worked and was good enough to understand the very basics.
Then I downloaded the sourcecode of "llama.cpp", compiled it with specific compilation options for my GPUs (CUDA/nVidia using proprietary module on Gentoo Linux) & CPU (AMD), and the same model ran twice as fast -> since then I stuck with "llama.cpp" (and "ik_llama.cpp" in very few cases).
I honestly don't know what made "Ollama" (precompiled) so much slower than "llama.cpp" (compiled locally) at that time and I'm too lazy to doublecheck now, in any case I now absolutely love all the knobs that "llama.cpp" has to tune your hardware setup & your workload, which is the reason why I recommend it.