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Bun 1.4

bun.com

41–50 of 198 posts

Re: Bun 1.4

#41
post #32

While it has been used by Anthropic, the main question is if it works in other Bun's 1.3 production settings. Ignoring all the improvements, if it does work and no major bug or problems occurred, We are in for some management top down "Rewrite it in Rust" action over the next few years. And perhaps even worst, management will believe in Claude feed into Claude development. This isn't so much about Bun or Node.js any…

  This isn't so much about Bun or Node.js any more. It is the battleground for AI and non-AI coding.
There is no non-AI coding anymore. I guarantee you Node.js team is heavily using AI to make changes and debug.

Re: Bun 1.4

#42
Am I the only one starting to get annoyed by Bun just due to all the surrounding drama? I was genuinely surprised this was an actual link about an update - my gut inclination opening that was Jarred probably decided to rewrite Bun to JavaScript to stay pure or something like that.

Re: Bun 1.4

#43
post #3

It's weird their promotional video repeats "you can do without installing dependencies", if I want headless browser testing is that wrong to install a project that offers that? Why would I want everything reimplemented in this massive binary? Why would Bun be anymore in touch with nuances of all these different technologies then individual projects dedicated to their own speciality? JS Runtime, Package Manager, Test…

I for one prefer batteries-included. Decision fatigue for every cobbled together package takes its toll. Having a single, trustworthy, good-enough solution for so many things makes my life easier.

Re: Bun 1.4

#44
post #33

I wonder what was total token cost of the rewrite.

I think around $300-400k, but that does not include the github issue/pr/ci stuff that runs continuously, which could double or triple it. Somewhere, the first two weeks were said to be about $200k.

Re: Bun 1.4

#45
So this is kind of a systemd for web developers. All functionality is absorbed into a vibe coded, un-auditable black box.

Maybe run it as process 1 in a future ClaudeOS.

Re: Bun 1.4

#46
post #32

While it has been used by Anthropic, the main question is if it works in other Bun's 1.3 production settings. Ignoring all the improvements, if it does work and no major bug or problems occurred, We are in for some management top down "Rewrite it in Rust" action over the next few years. And perhaps even worst, management will believe in Claude feed into Claude development. This isn't so much about Bun or Node.js any…

This isn't so much about Bun or Node.js any more. It is the battleground for AI and non-AI coding. There is no non-AI coding anymore. I guarantee you Node.js team is heavily using AI to make changes and debug.

No non-AI coding anymore? I think not. https://handcraftedcode.org

Re: Bun 1.4

#49

I recently pivoted to Rust for the backend development, after getting tired of the nodejs ecosystem fragmentation and how fragile things feel. Bun seems very interesting since it allows you to do so many things without pulling in 3rd party libraries and bundlers? Is anybody using it instead of nodejs? how's the experience so far? I might have to give it a try. Yes, I know there's probably better options than Rust for…

I'm using it, though I'm leery of how the project is run. It's been great, to be honest. I have been able to build very low-dependency projects quite quickly. Bun's documentation is decent, and its underlying features are performant.
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