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Show HN: Bisecto – A minimalist game about cutting shapes into 50/50 halves

bisecto.com

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Show HN: Bisecto – A minimalist game about cutting shapes into 50/50 halves

#1
Hey HN,

I built Bisecto (https://bisecto.com), a minimalist browser game with one simple mechanic, cutting (bisecting) a procedural 2D shape into two exact 50/50 halves with a single straight line.

Confession: I got completely hooked watching those viral reels of people trying to cut fruits and vegetables into perfectly equal halves, and that was my inspiration for this game :D I've been writing code for 12+ years, but for this project I leaned heavily on LLMs to quickly spin up this game, I thought it's going to be quick, but it took me some time (around 2 weeks) to make the game the way I want it to be.

A few game modes to try: - Classic: Endless run, you get to choose difficulty and line cutting mode

- Arcade mode: You get 3 lives, you have to keep accuracy above 95%.

- Daily challenge: A shared daily seed, 10 identical shapes for everyone, see how you rank.

- Friends challenges: Create a challenge and send it to your friends and see who is better at cutting shapes in half.

Under the hood:

- Runs 100% client-side with pure TypeScript and HTML5 Canvas 2D. No framework or build bloat.

- Procedural polygon generation (with concave traps and inner cut-through holes on higher difficulties).

- Slicing uses Sutherland-Hodgman polygon clipping against an infinite line plane, and areas are calculated on the fly using the Shoelace formula.

- No ads, tracking cookies, account signups needed only to create a challenge, email is optional and needed for password recovery only.

Give it a spin on desktop or mobile. I'd love your thoughts on the gameplay, UI feel, controls, or any ideas to make the game better and more addictive (if that's even possible :D)

Show HN: Bisecto – A minimalist game about cutting shapes into 50/50 halves
bisecto.com

Re: Show HN: Bisecto – A minimalist game about cutting shapes into 50/50 halves

#2
> I got completely hooked watching those viral reels of people trying to cut fruits and vegetables into perfectly equal halves

Which itself was probably inspired by "Schlag den Henssler" [1] a German game show where they had a brief minigame revolving around splitting things precisely in half.

So personal thoughts - it's very polished and IMHO definitely a bit more enjoyable on a device with a touch interface. I think the trickiest element is going to be gamifying it a bit more; it feels a tad clinical for lack of a better word right now. It could be worth looking at games like Fruit Ninja for inspiration on how to "gamify" the experience further as well.

One area for improvement might be adding a stronger thematic framing for why you’re dividing the objects (like virtual splitting a restaurant check among friends, or cutting up a pie, etc).

You might also consider introducing cuts into perfect thirds etc as a way to sorta ratchet up the difficulty.

[1] - https://www.snopes.com/fact-check/german-game-show

Re: Show HN: Bisecto – A minimalist game about cutting shapes into 50/50 halves

#3
post #2

> I got completely hooked watching those viral reels of people trying to cut fruits and vegetables into perfectly equal halves Which itself was probably inspired by "Schlag den Henssler" [1] a German game show where they had a brief minigame revolving around splitting things precisely in half. So personal thoughts - it's very polished and IMHO definitely a bit more enjoyable on a device with a touch interface. I thin…

Thanks, I didn't know about Schlag den Henssler, maybe the idea has been around longer than I thought. And I agree about it feeling a little clinical, that's actually something I've been thinking about because I don't want to lose the minimalist feel in the process, but it certainly needs more "gamification".

I really like the idea of thirds as well. or maybe require different percentages, not only 50% or 33%, can be random to add more into difficulty.

Thanks a lot