It’s worth getting the Quake shareware disc for the NIN soundtrack. Official track names are now available following the vinyl release a few years ago. This is the only CD release of the soundtrack. Just don’t forget to skip track 1.
Quake Shareware, a CD-ROM just a little too full
51–60 of 230 posts
Re: Quake Shareware, a CD-ROM just a little too full
#52Was there anyway to make this work unless every CD was burned with a different key used to do the encryption?
Re: Quake Shareware, a CD-ROM just a little too full
#53Earlier quoted context omitted.
The data track never sounds very good. A little too industrial for my tastes.
Now I'm curious if it's possible to make a data track that has at least some resemblance to actual music. That could be an interesting challenge if it can't obviously be ruled out.
Re: Quake Shareware, a CD-ROM just a little too full
#54Earlier quoted context omitted.
Did it work as an audio CD, the way PS1 games do?
Yes, the game just played it as a regular CD. In fact, if you put a different disc in the drive it would play the tracks from there instead. There were also console commands to change the track, stop the music, loop, or even reload the disc information if you needed to refresh it after swapping CDs.
Re: Quake Shareware, a CD-ROM just a little too full
#55If you were to do this today, how could you make it foolproof?
Re: Quake Shareware, a CD-ROM just a little too full
#56I did exactly this thing when I was a broke teenager. The files in my ID1 directory that I shuffle around from computer to computer to this day came from that disc 30 years ago. (I still have the disc, but not the case.) I did, however, purchase Quake II and III when they were released. And many years later bought Quake on Steam. I think they got their money's worth from me after all. (There were some who believed th…
I doubt it. I would believe that the id guys weren't too choked about the lost revenue after the fact, but the business guys probably believed the scheme would work (especially since they contracted a company that said "yes, this will work").
Aside from that, the shareware cd was incredible marketing - the digipak cd case was the kind of art and paper construction that nin was using on their discs (like the Broken EP), and the disc itself has nice art with the four logos in cardinal directions. I bought a copy of the registered disc from ebay years later and it's in a jewel case with really crappy artwork vs the shareware version, it was a surprising disappointment.
Re: Quake Shareware, a CD-ROM just a little too full
#57I did exactly this thing when I was a broke teenager. The files in my ID1 directory that I shuffle around from computer to computer to this day came from that disc 30 years ago. (I still have the disc, but not the case.) I did, however, purchase Quake II and III when they were released. And many years later bought Quake on Steam. I think they got their money's worth from me after all. (There were some who believed th…
Re: Quake Shareware, a CD-ROM just a little too full
#58Earlier quoted context omitted.
I guess they could have done a public/private key pair in 1996, but doing that over a phone call was going to be painful. A simple password read over the phone and verified by the software was the best solution at the time. Mind, this was also intended for a world where internet connectivity was not to be expected. The majority of PC owners were not online.
Which is true, so the distribution of the software cracker would have been fairly limited I would have thought.
Re: Quake Shareware, a CD-ROM just a little too full
#59Was there anyway to make this work unless every CD was burned with a different key used to do the encryption?
A reminder that CD-ROMs are pressed from glass masters, not burned like CD-Rs. I wonder if anyone has tried something like this with burned discs, though.
Re: Quake Shareware, a CD-ROM just a little too full
#60Earlier quoted context omitted.
The data track never sounds very good. A little too industrial for my tastes.
Now I'm curious if it's possible to make a data track that has at least some resemblance to actual music. That could be an interesting challenge if it can't obviously be ruled out.