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Quake Shareware, a CD-ROM just a little too full

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31–40 of 230 posts

Re: Quake Shareware, a CD-ROM just a little too full

#31
post #11

Was there anyway to make this work unless every CD was burned with a different key used to do the encryption?

A reminder that CD-ROMs are pressed from glass masters, not burned like CD-Rs. I wonder if anyone has tried something like this with burned discs, though.

Re: Quake Shareware, a CD-ROM just a little too full

#32
post #8

Earlier quoted context omitted.

I guess they could have done a public/private key pair in 1996, but doing that over a phone call was going to be painful. A simple password read over the phone and verified by the software was the best solution at the time. Mind, this was also intended for a world where internet connectivity was not to be expected. The majority of PC owners were not online.

Which is true, so the distribution of the software cracker would have been fairly limited I would have thought.

Sneakernet was common also. Say you have a class of 30 kids, and one of them has access to Usenet to grab qcrack.zip. He'll put it on a floppy disk and share ;)

Re: Quake Shareware, a CD-ROM just a little too full

#33
"For video game developers, the CD-ROM was an odd beast. The capacity far exceeded the quantity of assets they were able to produce. A few titles, like 7th Guest (1993) or Phantasmagoria (1995) introduced Full Motion Video (in a world where only part of the screen could be animated). "

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The title that made me go out and buy a CD-ROM drive was "Wing Commander III", released during the holidays of 1994, a year and a half before Quake 1. This was peak "Silliwood", when games started to use FMV cut-scenes starring bankable actors like Mark Hamill. Games were still being released for the SNES at this point, so imagine the contrast!

In the age before wikipedia or ubiquitous internet access, it was also pretty amazing to have access to a multimedia enhanced encyclopedia. Storing large amounts of data was still a tricky thing. It would take a few years for CD-R's to arrive, and there would be a plethora of competing technologies like Zip drives. Looking back, it seems like computer technology was moving especially fast in the 90's.

Re: Quake Shareware, a CD-ROM just a little too full

#34
post #32

Earlier quoted context omitted.

Which is true, so the distribution of the software cracker would have been fairly limited I would have thought.

Sneakernet was common also. Say you have a class of 30 kids, and one of them has access to Usenet to grab qcrack.zip. He'll put it on a floppy disk and share ;)

Hells yeah qcrack.zip

Re: Quake Shareware, a CD-ROM just a little too full

#35
post #8

Earlier quoted context omitted.

I guess they could have done a public/private key pair in 1996, but doing that over a phone call was going to be painful. A simple password read over the phone and verified by the software was the best solution at the time. Mind, this was also intended for a world where internet connectivity was not to be expected. The majority of PC owners were not online.

Which is true, so the distribution of the software cracker would have been fairly limited I would have thought.

I was 12 years old and had qcrack on a floppy from a buddy. Everyone had it. Didn't even have to have internet.

Re: Quake Shareware, a CD-ROM just a little too full

#36
post #3

It’s worth getting the Quake shareware disc for the NIN soundtrack. Official track names are now available following the vinyl release a few years ago. This is the only CD release of the soundtrack. Just don’t forget to skip track 1.

The data track never sounds very good. A little too industrial for my tastes.

Now I'm curious if it's possible to make a data track that has at least some resemblance to actual music. That could be an interesting challenge if it can't obviously be ruled out.

Re: Quake Shareware, a CD-ROM just a little too full

#38
"The CD was announced[4] on July 3, 1996 and released on August 30th[5]. The hacker group GNOMON released Quakecrk.zip only 39 days later[6]."

While not being familiar with the Windows side of things, I did frequent the a.b.m.a newsgroup being a broke student. It was always impressive to me to see how quickly someone would post a binary before the crack was posted. I remember one app I was very interested in posting on Friday, and the crack available when I checked back on Monday. Even apps that needed a physical dongle for the ADB port were cracked and not just the apps that needed a key typed in to unlock. Later, the apps that would clone a USB dongle came along, and one software company that used USB dongles actually advised using this tool when we started running their software on Blade servers that did not support adding 24 USB devices.

Re: Quake Shareware, a CD-ROM just a little too full

#40
post #11

Was there anyway to make this work unless every CD was burned with a different key used to do the encryption?

Maybe have n versions of the CD (maybe 16, or 32), so there are n decryption keys. When the buyer recites the code over the phone, the program run by the salesperson can identify which key is used based on the number. The hacker groups would be a little frustrated trying to find all of the different CDs.

The setup costs for a pressed CD are substantial - manufacturing many different designs would have been much more expensive, and would have only slowed down crackers marginally. It's unlikely that this would have recovered enough sales to be worth it.
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