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AI Generated 3D Models Flood Market, but Almost No One Is Buying Them

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Re: AI Generated 3D Models Flood Market, but Almost No One Is Buying Them

#31

Earlier quoted context omitted.

Why is that a goal? More likely the site that can surface the stuff people actually want to pay for (which seems to be human generated) will get more revenue in total.

We need to increase slop tolerance to speed AI adoption, and the best path towards that is to increase the availability of slop while simultaneously gaslighting people about how good it is. Eventually people will accept slop and buy it or ideally generate it for themselves (which uses more tokens in aggregate). If we can keep that up for only a little while, we can frustrate artists economically, causing people to de…

I'd disagree if it weren't so likely!

Re: AI Generated 3D Models Flood Market, but Almost No One Is Buying Them

#33

Has anyone really ever bought a STL (I assume) model? It's like WinRAR, does anyone ever buy a license?

I bought an STL for a very specific use-case because of how niche it was and how few purchases the creator had... and because I couldn't find anything similar enough elsewhere, but still I did buy one.

Re: AI Generated 3D Models Flood Market, but Almost No One Is Buying Them

#34

Earlier quoted context omitted.

My experience here has been so bad with the topology that I usually use the created mesh as an example and rebuild the whole thing from scratch to reduce the verts. Not even worth the time.

The real algorithm that's needed is an intelligent AI mesh retopologizer. Honestly more of a reinforcement learning AI problem than a generative AI problem IMO

A good auto retopologizer (AI or not) would be one of the greatest possible innovations in 3D. Add to that better unwrapping and rigging, and you’ve eliminated most of the mechanical grunt work in 3D, leaving the truly important sculpting and animating to the artists.

Re: AI Generated 3D Models Flood Market, but Almost No One Is Buying Them

#35

Has anyone really ever bought a STL (I assume) model? It's like WinRAR, does anyone ever buy a license?

Usually FBX, USD, or GLTF files, if you’re in the gaming industry. AI models rarely do well there because deliberate topology matters for optimization and animation.

Re: AI Generated 3D Models Flood Market, but Almost No One Is Buying Them

#36
post #34

Earlier quoted context omitted.

The real algorithm that's needed is an intelligent AI mesh retopologizer. Honestly more of a reinforcement learning AI problem than a generative AI problem IMO

A good auto retopologizer (AI or not) would be one of the greatest possible innovations in 3D. Add to that better unwrapping and rigging, and you’ve eliminated most of the mechanical grunt work in 3D, leaving the truly important sculpting and animating to the artists.

I'm sorry to say this, but the voxelization diffusion model I mentioned is effectively AI sculpting, and AI animation is already quite good (for humanoids at least)

Virtually all the dominos have fallen except good topology at the moment, and unfortunately that's the biggest domino there is.

AI videogen and image gen will hollow out a lot of 3d work that isn't explicitly gaming oriented IMO, and eventually even that work may go away once better World-Action-Models come online.

Re: AI Generated 3D Models Flood Market, but Almost No One Is Buying Them

#37
post #34

Earlier quoted context omitted.

A good auto retopologizer (AI or not) would be one of the greatest possible innovations in 3D. Add to that better unwrapping and rigging, and you’ve eliminated most of the mechanical grunt work in 3D, leaving the truly important sculpting and animating to the artists.

I'm sorry to say this, but the voxelization diffusion model I mentioned is effectively AI sculpting, and AI animation is already quite good (for humanoids at least) Virtually all the dominos have fallen except good topology at the moment, and unfortunately that's the biggest domino there is. AI videogen and image gen will hollow out a lot of 3d work that isn't explicitly gaming oriented IMO, and eventually even that…

Good topology is 99% of good 3D models.

Re: AI Generated 3D Models Flood Market, but Almost No One Is Buying Them

#38
The reason nobody is buying them is that if everyone can generate them on their own, exactly as you require as per your project specs, why would you buy it online?

You know much better what kind of a model to generate and you pay 3$ for many variations.

Re: AI Generated 3D Models Flood Market, but Almost No One Is Buying Them

#40
I would imagine there is some obvious bias and that the AI backlash plays a role, in that many of those that would be buying the models are likely to be part of industries where we are seeing the most backlash against the technology. In another train of thought, how mind blowing is it that 4 years ago I could barely get 512px images out of models and just 4 years later there are legitimate arguments as to if AI generated 3D models are usable for production work?
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