Live data from Hacker News

Choose Boring Technology (2015)

mcfunley.com

1–10 of 269 posts

Re: Choose Boring Technology (2015)

#3
> Let’s say every company gets about three innovation tokens. You can spend these however you want, but the supply is fixed for a long while.

This is one of my favorite blog posts, and it can basically be encapsulated in the idea of "innovation tokens." It is one of the most useful concepts I have had as a PM / eng leader in my career. It helps actually make the the right tradeoffs, and helps even more in explaining those tradeoffs to colleague of all levels. Highly recommend.

Re: Choose Boring Technology (2015)

#7

> Let’s say every company gets about three innovation tokens. You can spend these however you want, but the supply is fixed for a long while. This is one of my favorite blog posts, and it can basically be encapsulated in the idea of "innovation tokens." It is one of the most useful concepts I have had as a PM / eng leader in my career. It helps actually make the the right tradeoffs, and helps even more in explaining…

There was another, much older, post similar to this about, I think, "beans" that engineers use to solve problems. If I remember correctly, it was something like, solving a problem costs "beans", and engineers will always use most all of their "beans" to solve a given problem, because it's somewhat "easy" until you run out of them.

Maybe it wasn't beans? But, I've been looking for it for years.

Re: Choose Boring Technology (2015)

#9
I love this post. It’s also interesting to revisit in the age of agents.

Using the language of the article, I’d say “push all your innovation tokens into agents” is probably a good move. This means the tech your agents work with should all be boring tech.

Another way of saying this is “use in-distribution technology”. If agents are substantially better at Rust than Zig, probably you should use Rust, even if Zig is “better”. The amount that Zig is better is going to get swamped by the amount that in-distribution agents are better.

(This is not a claim that Rust actually is better, just a hypothetical fact pattern for discussion.)

Re: Choose Boring Technology (2015)

#10
post #8

Love this post. Surprisingly controversial; it hasn't made me very many engineering friends.

It's bad for building your resume. Managers and employees are rewarded for popular thing. Popularity is mostly a function of novelty. So the (social and therefore economic) incentive structure is inversely correlated with choosing boring technology.
Post reply on HN