Oil on canvas, about 28 x 22 in.
Ask HN: What are you working on? (August 2026)
231–240 of 1001 posts
Re: Ask HN: What are you working on? (August 2026)
#232Re: Ask HN: What are you working on? (August 2026)
#233I used to be a mechanic, and spend a lot of my free time working on project vehicles, motorcycles, tractors, trucks etc. I wanted a tool to track the tasks I needed done, then a way to easily access VIN info for parts search, then I DMV records, and finally built an iphone app to scan the OBD2 diagnostic codes and hook them up to a custom ai diagnostic prompt.
It's been a blast to work on, I need to focus on marketing it and get some users that aren't close friends, but it's been serving my purposes this summer so far.
I've seen nothing with anywhere close to this depth of diagnostic reporting.
https://crewchief.cc https://apps.apple.com/us/app/crewchief-auto/id6760673109
Re: Ask HN: What are you working on? (August 2026)
#234Re: Ask HN: What are you working on? (August 2026)
#235I work on a suite of open source public transit software projects, collectively called OneBusAway (or OBA). The software is used by millions of transit riders every day around the world, including in New York City, the Seattle area, San Diego, and Washington, D.C. Through the non-profit that collectively owns OBA, I've been working on a managed services offering to help transit agencies adopt the software, which has…
Re: Ask HN: What are you working on? (August 2026)
#23620 points | 6 days ago | 68 comments
Re: Ask HN: What are you working on? (August 2026)
#237Re: Ask HN: What are you working on? (August 2026)
#238A daily puzzle game called Dozenal where you solve each puzzle board by creating chains totalling the number 12. My friend and I came up with the idea over a decade a go, and have finally started bringing it to life in the past couple of months.
Re: Ask HN: What are you working on? (August 2026)
#239[0] - https://github.com/con-dog
Neural networks | Game engines | Games | LLM Benchmarks | Graphics