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Quake – 30th Anniversary Update

slayersclub.bethesda.net

21–30 of 211 posts

Re: Quake – 30th Anniversary Update

#21
It is nice to see Quake getting some love from the publisher, but I feel like it is not enough.

A bit controversial opinion maybe but I really like Quake Champions and I spent a good amount of time playing it. I even bought some battle passes and merch to support the development. I was really sad that they basically put the game to life support just 1.5 years after its release. The game improved so fast during those 1.5 years, we were getting significant improvements with every patch. I always wondered how much more it would improve if they put just 1 more year into its development.

Re: Quake – 30th Anniversary Update

#23

Does the new episode work well in opensource ports? (don't feel like installing steam rn and don't care about nightdive port)

They need changes to support it, but I don't expect it to take long. Both vkQuake and IronWail work well with the previous new official episode (Dimension of the Machine) and the remastered models after they were updated for that.

Re: Quake – 30th Anniversary Update

#25

I had the Mac version of Quake II. They encoded the game as an audio CD, so you could toss the disc in a boombox and listen to the soundtrack when you weren't playing. Very cool!

Strictly speeking the was a seperate track with the game, the music was just in the native Audio CD format.

Re: Quake – 30th Anniversary Update

#27

I have no idea what any of these are LOL Dawn of the Machine is available as a free update for Quake owners on XBOX Series X/S, XBOX One, Microsoft PC Store, Game Pass, PC Game Pass, Steam, PlayStation 5, PlayStation 4, Nintendo Switch 2 (via backwards compatibility), and Nintendo Switch versions of Quake. I do still have my Quake CDs...

Same. Weird to see a DLC for a game that's older than Steam. Would have been more interesting if they released the WADs or whatever that you could play on the open source version of the game. (All of this is interesting in light of MS's recent hallowing of their game studios.) When Quake was popular, CDs were far and away the most popular install method. They're locking a lot of OG owners out (unless they're hoping t…

They're called "pak"s for quake :)

Re: Quake – 30th Anniversary Update

#28

I had the Mac version of Quake II. They encoded the game as an audio CD, so you could toss the disc in a boombox and listen to the soundtrack when you weren't playing. Very cool!

This was actually just how CDDA music tracks worked in almost all CD games in the late 90s. :)

Re: Quake – 30th Anniversary Update

#29

I had the Mac version of Quake II. They encoded the game as an audio CD, so you could toss the disc in a boombox and listen to the soundtrack when you weren't playing. Very cool!

This was very common at the time. I suspect there was a technical reason, maybe freeing up the CPU and memory from dealing with music and offloading that to the CDROM drive.

Re: Quake – 30th Anniversary Update

#30

I have no idea what any of these are LOL Dawn of the Machine is available as a free update for Quake owners on XBOX Series X/S, XBOX One, Microsoft PC Store, Game Pass, PC Game Pass, Steam, PlayStation 5, PlayStation 4, Nintendo Switch 2 (via backwards compatibility), and Nintendo Switch versions of Quake. I do still have my Quake CDs...

Quake launched 2 full years after Playstation 1, so I find it somewhat unlikely you've never heard of a Playstation. And if you have it on CDs you must have played it on PC with Microsoft Windows, so I'd assume a Microsoft PC Store should at least let you guess what it is.

Quake was a DOS game.
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