Show HN: I spent 2 years designing a mechanical Magic Keyboard
111–120 of 246 posts
Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard
#112it's a keyboard
It's not a miracle.
If you're going to have all this 3D imagery, put a glTF model viewer on the page, and let me look at it.
though to be told, I definitely want one. low profile keyboards are indeed my jam. I don't know why the hell keyboards need to have batteries though. No one needs a wireless keyboard. Wires are not that much of a pain in the ass. Coiled, self-retracting keyboard cables are a thing. Keyboards do not need to be wireless. Wires are fine, I promise! Wireless mouse? Sure. Wires make the mouse move when you don't want it to move. Wireless credential entry device? Those should remain wired, I think.
Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard
#113The promo website is something to behold and by itself is sufficient reason to chuck a buck at the possibility of Altar II coming into existence. Thank you, good luck, and looking forward!
Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard
#114Love it! Can you offer full color lighting instead of just red?
Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard
#115Well, for programming it's not convenient -- no Insert/Pageup/Screenshot buttons.
Why do you need screenshot button for programming? How many times do you press it? You can just use fn button for that. People are programming on a 36-key keyboards just fine and they don't miss any keys. It's easier to press fn + something than reaching out for screenshot button, which is usually far away. That way, you don't have to move your hands.
I take lots of screenshots and videos and add them to PRs, which clearly communicate what has changed.
Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard
#116My dream keyboard, if only it could split down the middle for ergonomics :(
yea split + ortholinear would be peak
I'd complain about the lack of thumb keys, and then the flatness, and suddenly we're talking about a completely different keyboard.
Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard
#117Earlier quoted context omitted.
15 years of mouse-free professional programming and never in my life have I touched these.
30 years of professional programming and I touch "Home", "End", "PgUp", "PgDn", "Ins", and "Del" every single day.
It's very convenient, when your hand don't move at all and can reach every button.
Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard
#118Well, for programming it's not convenient -- no Insert/Pageup/Screenshot buttons.
Why do you need screenshot button for programming? How many times do you press it? You can just use fn button for that. People are programming on a 36-key keyboards just fine and they don't miss any keys. It's easier to press fn + something than reaching out for screenshot button, which is usually far away. That way, you don't have to move your hands.
Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard
#119I'm curious what the purpose of haptic feedback on an already mechanical keyboard is?
Cool that you've been able to turn this into a livable business though.