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Show HN: I spent 2 years designing a mechanical Magic Keyboard

electronicmaterialsoffice.com

51–60 of 246 posts

Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard

#51
I don't understand the overwhelming praise. This product is just bizarre. Who is this for?

What's with the giant numbers and tiny symbols? I know where the numbers are from muscle memory. I don't have the symbols memorized.

Haptic feedback when you use the command key? Why?

No number pad or page up/page dn, which would be something useful.

This is like The Homer of keyboards. Does it play La Cucaracha out of the speaker if you push the knob four times?

You clearly have the technical capabilities but the product requirements are bonkers.

Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard

#52

I don't understand the overwhelming praise. This product is just bizarre. Who is this for? What's with the giant numbers and tiny symbols? I know where the numbers are from muscle memory. I don't have the symbols memorized. Haptic feedback when you use the command key? Why? No number pad or page up/page dn, which would be something useful. This is like The Homer of keyboards. Does it play La Cucaracha out of the spea…

It's made for keyboard enthusiasts. Give it a shot. Maybe you'll be one of them.

Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard

#53
I am a big fan of the original Altar. I like that you’ve been trying new things with that design like the novel keycap profile.

The switches look like cherry ultra low profile switches. I’ve not tried these out, how do they feel compared to the linear kailh choc v1’s you used before.

Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard

#56
Love the design and have also wanted a super low profile mechanical keyboard like this! I have one question though - what is the travel or activation distance of the keys?

The one thing I actually like about the magic keyboard or Microsoft's designer keyboard is that the "click" is immediate and the entirety travel distance of the key is the activation bump. I dislike any amount of the "extra" travel distance (I'm not sure if I'm using the right words/description, but I hope you get what I mean) of regular mechanical switches and is the main thing that turns me off from them.

Oh also, is it possible to get a Windows version or switch the keys around to accommodate Windows as well?

Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard

#59

This looks awesome! The thing I'd want to know is how much of the configuration lives on firmware vs. in the macOS app? If the app is a thin config editor and the mappings remain on-device, that's very different than if the dial and haptics stop working when a future macOS release breaks the app. Also, is there any commitment on firmware being flashable/open if the company someday isn't around?

Everything lives on the keyboard itself. The app just configures files on the device, basically. The keyboard also works without the app of course. This approach has the added benefit of making your configuration portable. For example if you remap your dial, and move to a different computer, your remapped dial will persist.

There are a couple of small quality-of-life features that do require the app: for example if you want haptic feedback when you receive a notification. This is because the keyboard has no idea what is happening on your OS, and requires some middleware. But all the core functionality requires no app at all.

To answer your second question, the firmware for Altar II will be open-sourced, as the firmware for our Altar I keyboard is. You can see the Altar I firmware source code here: https://github.com/electronicmaterialsoffice/firmware-altar-...

Both Altar I and Altar II firmware are based on the open-source ZMK (https://zmk.dev). We try to contribute back to ZMK whenever we can because we have benefitted so much from it. Two members of our team are also long-standing ZMK contributors.

Re: Show HN: I spent 2 years designing a mechanical Magic Keyboard

#60
post #49

To everyone who is about to pile on regarding the lack of a fingerprint sensor: you know it's not possible, we all know it's not possible, the creator of this project knows it's not possible. What are you adding to the conversation when you complain about it? So it's a dealbreaker for you, don't buy it. To @aemerson_: Congratulations on taking a risk. On first look this is great work. The attention to detail on both…

A fingerprint sensor isn't possible, appreciated, but what about a U2F activation button? It could even just be a wireless pass-through for USB to allow your yubikey to work for example (I'm certain this can be done on Linux but unsure about other oses)
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