Humans missed 1 in 3 threats approving AI agent commands across 40k game runs
61–70 of 268 posts
Re: Humans missed 1 in 3 threats approving AI agent commands across 40k game runs
#62Earlier quoted context omitted.
"Lets have the system that fails sometimes that we are trying to ensure does not fail check it self" This is such an unserious approach.
"Let's make sure our model fails sometimes so that we can bill more for a second agent to validate, sometimes correctly, the work of the first model."
Re: Humans missed 1 in 3 threats approving AI agent commands across 40k game runs
#63Re: Humans missed 1 in 3 threats approving AI agent commands across 40k game runs
#64Re: Humans missed 1 in 3 threats approving AI agent commands across 40k game runs
#65It's kinda funny there is still software coming out whose security model is "constantly ask the user for permission, and hope they never make a mistake". It's been tried so many times before, and it never worked.
What would a serious security model for an agent even look like? I'm sure I've already got a dozen people reaching for the reply button, but slow down there, cowboy. I don't think it's even remotely as easy to define as people think. We have a reasonable concept of how to lock them down really tightly, no question, and I expect that most of the answers in the "leap to mind" category match that. But let's say we'd lik…
Re: Humans missed 1 in 3 threats approving AI agent commands across 40k game runs
#66Earlier quoted context omitted.
What would a serious security model for an agent even look like? I'm sure I've already got a dozen people reaching for the reply button, but slow down there, cowboy. I don't think it's even remotely as easy to define as people think. We have a reasonable concept of how to lock them down really tightly, no question, and I expect that most of the answers in the "leap to mind" category match that. But let's say we'd lik…
I suppose there would have to be a capability based model in conjunction with a user oversight model and a time model. https://en.wikipedia.org/wiki/Capability-based_security Thus some agents with higher capabilities can only be run with user oversight at the same time. Some agents can not be run during some part of the day - for example these agents can not run within two hours of office closing time, and cannot run…
Re: Humans missed 1 in 3 threats approving AI agent commands across 40k game runs
#67It's kinda funny there is still software coming out whose security model is "constantly ask the user for permission, and hope they never make a mistake". It's been tried so many times before, and it never worked.
Bc the "give a check by hand" or the "unbound discipline" never works.
The more things you need to be aware of at the same time, the more mistakes you are going to make due to cognitive overload.
Re: Humans missed 1 in 3 threats approving AI agent commands across 40k game runs
#68I remember when this game was posted here, and there was a lot of discussion at the time that some of the prompts were misleading about whether or not they were risky, some people were debating about how some of the prompts flagged as bad weren’t bad, and others flagged as not bad were. This is a fundamental flaw in the test, that makes the analysis of results meaningless. Also the game was on a timer, and maybe ther…
As for the stats, I compared later runs against the first ones and for the overall miss rate they were consistent (even worse for the later ones that didn't come from HN peak)
Re: Humans missed 1 in 3 threats approving AI agent commands across 40k game runs
#69Earlier quoted context omitted.
"Let's make sure our model fails sometimes so that we can bill more for a second agent to validate, sometimes correctly, the work of the first model."
If you’re implying that the LLM companies are trying to train their models to make malicious tool calls so they can collect a few more tokens on the review, then I don’t know what to say. I guess threads like this are just a breeding ground for conspiracies now?