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Show HN: Skyline Co-op is like SimTower, but built around democratic socialism

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Show HN: Skyline Co-op is like SimTower, but built around democratic socialism

#1
I've been rebuilding old games with Claude. While creating a modern take on SimTower and having election news on TV in the background, I had the idea to build the economy of the game around democratic socialism instead of capitalism.

Instead of a real estate tycoon, you are an elected steward of the building, held responsible by the Assembly. Homes are allocated off a waitlist, dues are set on a sliding scale, and you face outside pressures from neighboring capitalist landlords.

The crown jewel is attracting a large grant to establish an observatory at the top of your tower, attracting scientists. To get there, you must make sure the people are fed, housed, healthy, and entertained. If the Assembly doesn't have confidence in your abilities, you get voted out.

It kinda works, and the potential failures in the game are pretty unique. I'd be interested to hear HN's take. An entire SimCity clone based on a different economy like this could be fun.

Show HN: Skyline Co-op is like SimTower, but built around democratic socialism
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Re: Show HN: Skyline Co-op is like SimTower, but built around democratic socialism

#4

Is there crime in the game?

Not yet. There are fires, and a trained safety team (something you have to get funded and maintain) puts them out. SimTower didn't have crime either, so I didn't consider building that out.

Re: Show HN: Skyline Co-op is like SimTower, but built around democratic socialism

#6

Is there crime in the game?

Not yet. There are fires, and a trained safety team (something you have to get funded and maintain) puts them out. SimTower didn't have crime either, so I didn't consider building that out.

I recall SimTower had bomb threats for the security team to deal with.
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