If Street View was used for directions, then this guys problems would be solved because he could pick out the landmarks
UX Idea: Real Turn-by-Turn Navigation
11–20 of 44 posts
Re: UX Idea: Real Turn-by-Turn Navigation
#12As others have pointed out, it's the noisiness of the compass sensor itself that's the real problem - this isn't something that can be fixed in UI. Assuming you're pointing the device in the direction of travel, you can move forwards and combine the new position information to reduce this noise - I believe Google Maps does this on Android. One could possibly envisage also using data from the phone's camera and corres…
Re: UX Idea: Real Turn-by-Turn Navigation
#13I was thinking about a similar idea today, why isn't navigation done in Street View??? So many times I've driven past a turning because I've not been sure if that's the right one. If Street View was used for directions, then this guys problems would be solved because he could pick out the landmarks
Perhaps they could have a button on screen to flip to a streetview view.
Re: UX Idea: Real Turn-by-Turn Navigation
#14I was thinking about a similar idea today, why isn't navigation done in Street View??? So many times I've driven past a turning because I've not been sure if that's the right one. If Street View was used for directions, then this guys problems would be solved because he could pick out the landmarks
Light condition changes would be a pretty tough problem to solve though.
Re: UX Idea: Real Turn-by-Turn Navigation
#15Re: UX Idea: Real Turn-by-Turn Navigation
#16This seems destined to cause a huge number of car accidents. Instead of looking at the road people will be staring at the screen watching to see if they have turned enough.
Re: UX Idea: Real Turn-by-Turn Navigation
#17This seems destined to cause a huge number of car accidents. Instead of looking at the road people will be staring at the screen watching to see if they have turned enough.
Re: UX Idea: Real Turn-by-Turn Navigation
#18Re: UX Idea: Real Turn-by-Turn Navigation
#19http://blog.greggman.com/blog/cell_phones_keep_on_advancing/
I find it frustrating the pretty much all smartphone navigation systems are not as good as 10 year old Japanese car navigation systems. They show 3d views as you go, which lane you should be in, Warn you about lanes to avoid. They'll even show buildings and bridges translucently to portray in first person that you need to go around behind the building or pass the on ramp of an elevated freeway and then uturn under the freeway and back to the other side.
Re: UX Idea: Real Turn-by-Turn Navigation
#20Earlier quoted context omitted.
That was my exact thought. This is a good idea once the compass doesn't suck as bad, but until then this feature would be just as frustrating because of the high potential for error. It would be no different than the frustration you already face, just in a new design.
I am not sure. We may be more sensitive to smaller misalignment looking down at a spinning triangle than out at the world. If I get a "go!" and it is 10 degrees off, I will still be following the correct street in the correct direction.