Let kids be kids: When collectibles lose their playfulness
quarters.captaintouch.com
Let kids be kids: When collectibles lose their playfulness
1–6 of 6 posts
Re: Let kids be kids: When collectibles lose their playfulness
#2Emulation and realistic proxies are the solution for people who simply want to play and not invest
Re: Let kids be kids: When collectibles lose their playfulness
#3Emulation and realistic proxies are the solution for people who simply want to play and not invest
Or maybe we don’t need to encourage hoarding culture and dopamine fracking every children’s activity.
Re: Let kids be kids: When collectibles lose their playfulness
#4Re: Let kids be kids: When collectibles lose their playfulness
#5Re: Let kids be kids: When collectibles lose their playfulness
#6Emulation and realistic proxies are the solution for people who simply want to play and not invest
Or maybe we don’t need to encourage hoarding culture and dopamine fracking every children’s activity.
Take out the "or maybe" and let the statement stand on its own 2 feet:
We don’t need to encourage hoarding culture and dopamine fracking every children’s activity.