Faster floating point math with Rust's new API
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Faster floating point math with Rust's new API
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Re: Faster floating point math with Rust's new API
#2Intel already has several different generations starting at SIMD and ARM also has a few. X86 will be a complete horror in another 20 years with all these generations.
Re: Faster floating point math with Rust's new API
#3Probably slightly offtopic, how many generations of vector math instructions will there be in the next 20 years, when the bit count increases yet again ? Intel already has several different generations starting at SIMD and ARM also has a few. X86 will be a complete horror in another 20 years with all these generations.
Maybe I lack imagination, but I doubt we'll be needing to address more than 18EB in personal computers for a while longer than 20 years.
Re: Faster floating point math with Rust's new API
#4Probably slightly offtopic, how many generations of vector math instructions will there be in the next 20 years, when the bit count increases yet again ? Intel already has several different generations starting at SIMD and ARM also has a few. X86 will be a complete horror in another 20 years with all these generations.
"when the bit count increases yet again". Maybe I lack imagination, but I doubt we'll be needing to address more than 18EB in personal computers for a while longer than 20 years.
afaik we currently in the wild have 64, 128, 256, 512 bit extensions?
Re: Faster floating point math with Rust's new API
#5Earlier quoted context omitted.
"when the bit count increases yet again". Maybe I lack imagination, but I doubt we'll be needing to address more than 18EB in personal computers for a while longer than 20 years.
perhaps they mean of vector instructions specifically afaik we currently in the wild have 64, 128, 256, 512 bit extensions?
Re: Faster floating point math with Rust's new API
#6Probably slightly offtopic, how many generations of vector math instructions will there be in the next 20 years, when the bit count increases yet again ? Intel already has several different generations starting at SIMD and ARM also has a few. X86 will be a complete horror in another 20 years with all these generations.
"when the bit count increases yet again". Maybe I lack imagination, but I doubt we'll be needing to address more than 18EB in personal computers for a while longer than 20 years.
Even today x86 have 512 bit instructions when clearly addresses and non vector registers are not that wide.