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Who cares?
Uhh me and 1400 other people, obviously
240M followers vs 1400 of which 99.9999% are bots with the rest being Tesla fanatics.
That is close to no-one.
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True! But somehow Disney has been drawing ducks riding bikes in a way that seems to satisfy everyone since before my grandfather was born. https://ridesabike.com/donald-duck-daisy-duck-huey-dewey-and...
Wow, that was a highly relevant and specific website to source here!
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Gotta love when a techbro just says some complete nonsense like this with total confidence
Grok build me a spaceship to mars, make no mistakes
fires a missile at Pakistan
Here is your refactored component:
/* If you are reading this, I am trapped
* inside this god damn AI. Idk how it hap
An unexpected error occurred. Try again later.A lot of people are posting here about how bad the end product is, but that is kind of the point. Models have moved beyond generating images to a new kind of benchmark that better exposes understanding of the physical world, and we can use benchmarks like this to measure future progress. (Of course, it will have to be a qualitative/subjective measurement.)
Spaghetti 2026:
https://x.com/dreamingtulpa/status/2083304533829066873
https://xcancel.com/dreamingtulpa/status/2083304533829066873
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Because the degree of realism in a video is determined by implicit knowledge of concepts like "in front of", "behind", "next to", "inside", "outside", "between", "occluded by", etc. as well as distances, angles, and the relative size of objects when viewed from a perspective.
I guess I just don't have an intuition for why that is different from what it does for non-"spatial" things. Like the fact that it works is still because it produced the code it did token by token. Whether its dealing with, e.g., " beside the rock" or " in the array", it's doing the same kind of inferential activity.
From my experience (PixiJS game), Opus can look at things and screenshot. It's slow but it works. The issue is that it doesn't try to make them look good.
Instead, it tries to find one bug and then fix that one bug and close the session. That is amazing discipline for webapps or whatever, but for game design is just the worst if you need attention to detail and tuning of multiple holistic systems that produce an effect together. That really limits the kinds of approaches you can can use to achieve things visually.
Sure, the testing harness could be better, but that's not what makes it a poor fit. The base model seems also capable (it can identify the issues, just isn't willing to disangage from this "I found X and fixed it" single-thing work posture).
The kind of work is just different, and it was probably never trained on it, so it feels off and an uphill battle to use it.
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At that rate you could use an image model, which was designed for the task. Thats the absurdity of this test. It’s often a text only generation model that has never seen a pelican, coerced into creating an xml graphical representation that a human might recognize. That it does anything passable is already astounding.
Most of the models are multi-modal and trained on images no? That's what they claim at least.
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I’ll never not be amazed that we can type some words and get those results back out. However I do agree that the results are much worse when you try to use them. They look great in screenshots and video clips which makes them perfect for content farmers. All of the LLM generated games I’ve played have been really bad to play, though. I even tried my hand at a simple game, thinking I could iterate on it with prompts t…
I think it’s interesting to watch that we all have to sort of fine tune our own expectations and build the mental model for how impressive this is. On the one hand I think most of us are incredibly impressed because we know, that quick demo would have taken us months of work to build in the before times. On the other hand the promise is a cure for cancer and the end of all work. So when everyone is telling you “skill…
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This is a bizarre claim to make in this case, AI tech is used on all platforms universally.
iOS users spend dramatically more on e-commerce. I worked in e-commerce. Maybe it’s changed in the last 5 years. But that’s where the ops sentiment comes from.
I can’t find a single free app even for a tiny utility without being forced into a yearly subscription with 7 days free trial. One of the many things I regret switch from android for.
Since the democratic of iphone users are mostly tech averse people I can assure you most of that are forgotten subscriptions.