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Seedance 2.5

seed.bytedance.com

241–250 of 278 posts

Re: Seedance 2.5

#241
post #24

I don't think audio, image or video generation should exist. I haven't seen enough positive applications to justify the amount of harm these tools are being used to cause.

While I generally think it's balanced against a lot of negative applications (misinformation, deepfakes, etc.), there are some good applications. I think regulation just hasn't sufficiently caught up with the harm they can cause. To give a good use case (audio generation specifically), the 2002 game Morrowind has had a resurgence lately and it's a really great game, but it lacks fully voiced lines for dialogue. A com…

Cause chaos and let society fall into disarray, and upgrade an old game with some trifle, or not having either of those? Tough choice.

> They don't take away jobs from artists

In this particular case. In other cases, they do.

I can't believe you think this feeble example justifies anything.

Re: Seedance 2.5

#242
post #37

The quality is quite high, but an observation is the direction they're taking these models correlates heavily to the usage demand of China vs the West. Specifically, they're immensely focused on t2v for action / high effect shots. There's one human reference shot in the entire release page, and that one doesn't focus on dialog at all. For filmmakers I've talked to in the US, one of the biggest demands they have is v2…

Surprising. I thought Vin Diesel was a twat in any language.

Re: Seedance 2.5

#243
post #229

Earlier quoted context omitted.

people like it. Maybe not older generations, but we're about to get a fresh new generation of people that will not have a lifetime of experience looking at human generated content, and so have no real bias against AI content. And then every generation after that will be born into increasingly a AI-video rich world.

Hilariously out of touch take. In the West AI video is popular almost exclusively amongst boomers (and of course tech company employees). Gen Z absolutely loath it. Filmmaking is yet another future career that's being made impossible for them.

This. I work in higher education and I would say that in my experience with hundreds of 18-22 year olds in the last few years, their sentiment towards genai images/video/music is overall very negative and skeptical.

Re: Seedance 2.5

#246
post #223
post #218

Earlier quoted context omitted.

>To give a good use case (audio generation specifically), the 2002 game Morrowind has had a resurgence lately and it's a really great game, but it lacks fully voiced lines for dialogue. This isn't how art works. Reminds me of this twitter post. https://x.com/DonnelVillager/status/1741394747594318275 You can mod the game however you want, but to imply that its somehow a incomplete game because it "lacks voice acting"…

It doesn't lack those voiced lines because of some purposeful artistic goal.

Yet adding them wouldn't make the game better, as it just wasn't designed around voiced lines. NPCs in Morrowind are much more numerous and verbose than in Oblivion or Skyrim. To some like me, the sequel games were downgrades in that regard.

Re: Seedance 2.5

#248
post #223
post #218

Earlier quoted context omitted.

>To give a good use case (audio generation specifically), the 2002 game Morrowind has had a resurgence lately and it's a really great game, but it lacks fully voiced lines for dialogue. This isn't how art works. Reminds me of this twitter post. https://x.com/DonnelVillager/status/1741394747594318275 You can mod the game however you want, but to imply that its somehow a incomplete game because it "lacks voice acting"…

It doesn't lack those voiced lines because of some purposeful artistic goal.

Art is designed around the constraints that existed at the time when it was created, the constraints are part of the art.

All art is a compromise between artistic vision and economic reality.

Re: Seedance 2.5

#249
post #238

Earlier quoted context omitted.

Some of the post generation editing, for sure. For the rest of it in my opinion, they're not actually physically doing any of it. There's no friction. Friction is usually viewed as a negative thing but in the arts the constraints that we have are what make it more interesting. You don't get that accidental abberation in the shot (okay maybe you do if you count an extra finger ;). You don't get to talk back and forth…

I don’t understand that. Even in my short clips that I do for my kiddo I iterate a lot. Yes, right now it’s mostly prompt and reference images but soon (I think/hope) it will be same tools that are used in real life - things like ability to draw on frames and tell what/how to change etc. reshoots exist in real life for a reason. Look into photo editing where ai based tools can remove subjects, do generative fills and…

Your original point was:

> This is the same level of arguing that only painting is the real art and photography is just clicking the button

And my point was that these two comparisons aren’t the same. They aren’t the same because photography is an art form and so is painting. They both have essence that I think AI generated art won’t capture.

For example, if someone showed you a photograph of a buffalo that had a bird also in the frame on a fence post. How would you react?

Then let’s say they go “oh well, I actually photoshopped that in from another photograph I took.”

You might be a little less impressed but they still took this picture of a bird.

Then instead of them saying they cut and paste the bird in they say “Oh Photoshop generatively added that in.”

I think many if not most people would think that’s far less interesting than the other two scenarios. Maybe you don’t, and that’s fine.

https://www.nature.com/articles/s41598-023-45202-3 is a good read on this with regards to the “value” of art.

Re: Seedance 2.5

#250
post #46

There is a woman on twitter who makes seedance videos of her and Dario from anthropic, they're kinda weird but generally pretty high quality: https://x.com/CuiMao/status/2058458683781365873 (full collection: https://x.com/CuiMao/status/2082740754380984373 ) - seeing them was the first time I'd been impressed with AI video gen.

For first of us without twitter: https://xcancel.com/CuiMao/status/2058458683781365873 I can not believe how good the AI video has gotten. In one spot the written letters were obvious AI. Other than that - I couldn't find a thing.

there aren't a lot of the obvious AI glitches but it still looks wrong, stiff and unnatural, eyes aren't right, faces move weird, it's all in the uncanny valley still to me
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