SDL3 has been around for 1.5 years. I can't help but wonder about the choice of SDL2 over it. I started using SDL from its 3rd version. Don't I know about some advantages of SDL2?
Fasttracker II clone in C using SDL 2
11–20 of 62 posts
Re: Fasttracker II clone in C using SDL 2
#12MilkyTracker exists and that uses SDL too
Re: Fasttracker II clone in C using SDL 2
#13SDL3 has been around for 1.5 years. I can't help but wonder about the choice of SDL2 over it. I started using SDL from its 3rd version. Don't I know about some advantages of SDL2?
Re: Fasttracker II clone in C using SDL 2
#14How does FT2 relate to the ScreamTracker? The latter had a printer port output option that, combined with 10 resistors and 5 minutes of soldering, yielded proper sound on any standalone speaker. In the era of chip tunes and inaccessible SoundBlaster cards, it was nothing short of magic. * The adapter was a DIY version of the https://en.wikipedia.org/wiki/Covox_Speech_Thing
Re: Fasttracker II clone in C using SDL 2
#15How does FT2 relate to the ScreamTracker? The latter had a printer port output option that, combined with 10 resistors and 5 minutes of soldering, yielded proper sound on any standalone speaker. In the era of chip tunes and inaccessible SoundBlaster cards, it was nothing short of magic. * The adapter was a DIY version of the https://en.wikipedia.org/wiki/Covox_Speech_Thing
That isn't to say that FT2 didn't build upon what ST3 (ScreamTracker 3) did; FT2 loaded ST3 files and played them just fine, as long as they were sample-based and not OPL3 (basically no one used the OPL3 functionality in #trax); and a lot of the concepts were brought along as well; per-channel panning (not the hard LRRL of the Paula) and an option for a Linear frequency table (instead of using the Amiga's). I think ST3 had ADSR envelopes; FT2 definitely does.
There were other trackers about like MultiTracker, which got some use - it had a fairly interesting per-track compression (not just pattern compression) that was transparent to the user. It was the original format for Kenny Chou's (CC Catch) soundtrack to One Must Fall 2097 (which is public domain; if anyone can send me FALL1.MTM {"Powerplant"} I'd love you for days; I only have that one after I converted it to XM and it lost all the panning information, as FT2 does not store per-channel panning information; only per-instrument and per-sample; you can't just set a channel pan and have it persist)
No one was really using .MTM in 1995 onward tho.
ImpulseTracker was a 'proper' successor to ScreamTracker 3, down to how the interfaces looked and the keyboard shortcuts. Both are DOS Terminal / "ANSI" looking. ncurses was a thing back then but this was DOS; but they weren't using it. IT is still around and has been open-sourced and I think SchismTracker is the current flag-bearer fork - unsure.
FT2 vs IT was a hot topic in #trax in the late 90's; most of the cool kids used Impulse but I stuck to FT2.
ModPlug Tracker was the first really successful Windows tracker, it is and was FLOSS, and it's still around, and was a pretty capable tracker in its day if you didn't mind light mode. I think a lot of the more 'modern' module output plugins for GStreamer et al are based off of ModPlug code, but again I can't prove it (there was also the MikMod library/players; and CubicPlayer, etc. Tons of libraries)
MilkyTracker is the spiritual successor to FT2 (down to the keyboard shortcuts!) and runs on pretty much anything modern these days. I got it to run on the OLPC XO-1, which was plenty capable because modules were being mixed on a 486 or so at 33MHz, and the XO-1's Geode was running at 433MHz, which is a good 10x faster. However my biggest problem with tracking on the XO-1 was all the times I'd get interrupted when people would ask me about the computer I was working on...
iirc FT2 also had a "Disney Sound Source" parallel port option but never used it. It did have MIDI output.
FT2 did have a really shitty PC speaker output option, because almost all of them are shitty, and a really good one didn't happen until 8088mph came out. It was capable enough to annoy people around you, but it was also capable enough that a friend and I made some 4/6-channel XM files that used basically square wave samples that sounded decent enough. They're on modarchive, look for Comp Sci Chip Tech, you'll find them.
Re: Fasttracker II clone in C using SDL 2
#16SDL3 has been around for 1.5 years. I can't help but wonder about the choice of SDL2 over it. I started using SDL from its 3rd version. Don't I know about some advantages of SDL2?
The changelog for this project dates back to 2019, well before SDL3 was available. SDL2 supports some older platforms that SDL3 has deprecated. If you value running on those deprecated platforms and/or you don't need any of the features introduced since SDL3, it's quite reasonable to stick with SDL2.
Re: Fasttracker II clone in C using SDL 2
#17How does FT2 relate to the ScreamTracker? The latter had a printer port output option that, combined with 10 resistors and 5 minutes of soldering, yielded proper sound on any standalone speaker. In the era of chip tunes and inaccessible SoundBlaster cards, it was nothing short of magic. * The adapter was a DIY version of the https://en.wikipedia.org/wiki/Covox_Speech_Thing
Tell us about the great Sound Blaster shortage! I thought they threw one after you each time you left a PC parts shop. (Could be a different time period.) The GUS on the other hand...
Maybe SoundBlaster being short was a little earlier? I didn't have a PC before 1995, so...
By early 2000 you were seeing a lot of Ensoniq and other sort of "Windows Sound Source" crap in most consumer-grade PCs and if you wanted an AWE32 or AWE64 you had to specify you wanted a good sound card.
Re: Fasttracker II clone in C using SDL 2
#18[flagged]
Re: Fasttracker II clone in C using SDL 2
#19MilkyTracker exists and that uses SDL too
Schism Tracker as well: https://github.com/schismtracker/schismtracker/
It's absolutely a tracker, and absolutely part of the demoscene and quite a capable piece of software - but if you have the muscle memory for ProTracker (or FastTracker 2, as I do) keyboard shortcuts, it is not the same.
MilkyTracker does have an option for FT2-style shortcuts.
Re: Fasttracker II clone in C using SDL 2
#20Earlier quoted context omitted.
Tell us about the great Sound Blaster shortage! I thought they threw one after you each time you left a PC parts shop. (Could be a different time period.) The GUS on the other hand...
Honestly by 1995/1996 or so yeah you could find SoundBlaster cards everywhere and anywhere...but if you wanted a GUS you were basically having to plunk down a lot of cash. Maybe SoundBlaster being short was a little earlier? I didn't have a PC before 1995, so... By early 2000 you were seeing a lot of Ensoniq and other sort of "Windows Sound Source" crap in most consumer-grade PCs and if you wanted an AWE32 or AWE64 y…