Is it just me or are these video models only actual use case is misinformation and spam? Sure they show us quirky and whimsy samples on the release page, but does anyone really believe that?
Seedance 2.5
211–220 of 278 posts
Re: Seedance 2.5
#212Earlier quoted context omitted.
China has a population 4 times bigger than the US, and the films you cite did roughly 4 times better in each example.
But how much does ticket cost in China compared to the US? (Genuine question)
Re: Seedance 2.5
#213Earlier quoted context omitted.
For first of us without twitter: https://xcancel.com/CuiMao/status/2058458683781365873 I can not believe how good the AI video has gotten. In one spot the written letters were obvious AI. Other than that - I couldn't find a thing.
There were tons of continuity errors, but I suppose bad film makers make those too and often get away with it. The worst was the gift that was boxed in one shot, then open and containing a gift that didn't fit in the box. Another more subtle one was after they bumped into each other they were standing in front of a wall suggesting she just ran out from the wall.
Re: Seedance 2.5
#214Whenever I see the new releases around video generation (and image) generation models, I get goosebumps, because it just feels so fun to work with them. But then I remember that I spend upwards of $10k on inference generating well over 50k images for storyboards, training models; and probably creating almost an hour of video (I assume). Yeah, I get that things can be economic if you don't use the latest models (ran s…
I’ve built it as a side project, and the cost to produce one 20-40 minute video is in the 5$ range.
My friends/family have watched some of the better videos. All one shotted, and the storylines come out surprisingly well.
Currently working on a new engine that generates video, but it’s expensivee
Open to collabing
Re: Seedance 2.5
#215There is a woman on twitter who makes seedance videos of her and Dario from anthropic, they're kinda weird but generally pretty high quality: https://x.com/CuiMao/status/2058458683781365873 (full collection: https://x.com/CuiMao/status/2082740754380984373 ) - seeing them was the first time I'd been impressed with AI video gen.
Re: Seedance 2.5
#216The quality is quite high, but an observation is the direction they're taking these models correlates heavily to the usage demand of China vs the West. Specifically, they're immensely focused on t2v for action / high effect shots. There's one human reference shot in the entire release page, and that one doesn't focus on dialog at all. For filmmakers I've talked to in the US, one of the biggest demands they have is v2…
China has a population 4 times bigger than the US, and the films you cite did roughly 4 times better in each example.
https://en.wikipedia.org/wiki/Film_industry#Largest_markets_... ("Largest markets by box office revenue")
United States and Canada $8,870,000,000 2025[175]
Europe $8,200,000,000 2024[176]
China $7,400,000,000 2025[177]Re: Seedance 2.5
#217The quality is quite high, but an observation is the direction they're taking these models correlates heavily to the usage demand of China vs the West. Specifically, they're immensely focused on t2v for action / high effect shots. There's one human reference shot in the entire release page, and that one doesn't focus on dialog at all. For filmmakers I've talked to in the US, one of the biggest demands they have is v2…
Are they targeting movies or ads?
Re: Seedance 2.5
#218I don't think audio, image or video generation should exist. I haven't seen enough positive applications to justify the amount of harm these tools are being used to cause.
While I generally think it's balanced against a lot of negative applications (misinformation, deepfakes, etc.), there are some good applications. I think regulation just hasn't sufficiently caught up with the harm they can cause. To give a good use case (audio generation specifically), the 2002 game Morrowind has had a resurgence lately and it's a really great game, but it lacks fully voiced lines for dialogue. A com…
This isn't how art works. Reminds me of this twitter post.
https://x.com/DonnelVillager/status/1741394747594318275
You can mod the game however you want, but to imply that its somehow a incomplete game because it "lacks voice acting" is just wrong.
Re: Seedance 2.5
#219Is it just me or are these video models only actual use case is misinformation and spam? Sure they show us quirky and whimsy samples on the release page, but does anyone really believe that?
Re: Seedance 2.5
#220Earlier quoted context omitted.
I think for me it's just missing the "essence". Making a film is hard, but that labor with multiple people who are passionate about the project is just as important as the end result. I've been trying to generate concept art for a game idea. I figure, I can't draw so why not have something else bring my vision to life. After dozens of failed attempts and burned tokens I decided to just hire someone. The experience wa…
This is the same level of arguing that only painting is the real art and photography is just clicking the button
The only reaction I have to prompts is "wow, its impressive that humans created a machine that can mimic art".