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Seedance 2.5

seed.bytedance.com

191–200 of 278 posts

Re: Seedance 2.5

#192
post #37

The quality is quite high, but an observation is the direction they're taking these models correlates heavily to the usage demand of China vs the West. Specifically, they're immensely focused on t2v for action / high effect shots. There's one human reference shot in the entire release page, and that one doesn't focus on dialog at all. For filmmakers I've talked to in the US, one of the biggest demands they have is v2…

Or western movies don’t have stories Chinese audience would relate to, but for dumb visual effect fests, there is no story so it works everywhere.

Re: Seedance 2.5

#193

Earlier quoted context omitted.

MiniMax H3 is going to release weights. You can locally run it with definitely less than $10k (and possibly faster than Seedance's queue), and it's fun to train it for whatever you need.

H3 results are underwhelming compared to LTX 2.3 so far: https://www.reddit.com/r/StableDiffusion/comments/1vciy35/lt... Perhaps refined ComfyUI workflows will squeeze more quality out of it, but it's definitely not in the realm of Seedance, and Lightricks is training LTX 2.5/"LTX-Next".

Note: Those results are a little misleading the good LTX results were generated with a good workflow in ComfyUI, and a prompt expanding local model.

Whilst the H3 result was generated with the raw api using his raw prompt.

If you ask ChatGPT or other AI model to "improve" your prompt (with cinematic, good lighting) generally, you will get also very good result from H3 also.

My own H3 test show that H3 (API edition) is undoubtedly better than LTX in prompt adherence ! The real comparison will be with the edition of H3 we get to run locally.

Re: Seedance 2.5

#194
post #46

There is a woman on twitter who makes seedance videos of her and Dario from anthropic, they're kinda weird but generally pretty high quality: https://x.com/CuiMao/status/2058458683781365873 (full collection: https://x.com/CuiMao/status/2082740754380984373 ) - seeing them was the first time I'd been impressed with AI video gen.

"Intriguing... but highly disturbing"

Re: Seedance 2.5

#195
post #20
post #2

Is it just me or are these video models only actual use case is misinformation and spam? Sure they show us quirky and whimsy samples on the release page, but does anyone really believe that?

There are thriving Ai video communities who are trying to replicate big budget productions with indie resources. Look up Gossip Goblin. There's a parallel explosion of memes at the same time, like Balenciaga Harry Potter

So brainrot? I don't want to belittle anyone's creative pursuits, but really, I struggle to see how "Balenciaga Harry Potter" is any more artistic than "Italian Animals".

Re: Seedance 2.5

#196
post #46

There is a woman on twitter who makes seedance videos of her and Dario from anthropic, they're kinda weird but generally pretty high quality: https://x.com/CuiMao/status/2058458683781365873 (full collection: https://x.com/CuiMao/status/2082740754380984373 ) - seeing them was the first time I'd been impressed with AI video gen.

[deleted]

Re: Seedance 2.5

#197
post #158
post #75

Earlier quoted context omitted.

No longer being able to tell whether any image or video is real due to the extreme ease of creating realistic fakes, is itself a harm.

It will be solved. Walleted, vertically integrated Apple can do a digital authenticity signature and guarantee that the video you see was at least shot on iPhone, and I won’t be surprised if it will happen soon. This + some lidar info will be enabled and everybody except minority will say that this is a great thing to have.

until models will be trained to fake that too

Re: Seedance 2.5

#198
post #134

Earlier quoted context omitted.

You've seen movies before. You know that they can make fake videos look realistic. We have an entire industry built around it, so why is it only a harm now?

Since it took a certain amount of time and effort, as well as skill in the past, it was a significantly lesser problem than it's becoming now. Especially with video footage.

plus all the money and people involved created a paper trail, which meant proving something was "faked" much easier

that no longer exists with genAI models

Re: Seedance 2.5

#199
post #37

The quality is quite high, but an observation is the direction they're taking these models correlates heavily to the usage demand of China vs the West. Specifically, they're immensely focused on t2v for action / high effect shots. There's one human reference shot in the entire release page, and that one doesn't focus on dialog at all. For filmmakers I've talked to in the US, one of the biggest demands they have is v2…

It's not about cultural difference but simply what's easier.

Action sequences are forgiving. There's lots of motion and shiny vfx to fudge things over. Rapid cuts mean each shot can be short enough that the inevitable accumulation of AI hallucinations from frame to frame doesn't get distracting. Sets can be generic: if you're generating robots attacking New York, the viewer isn't going to have time to track if the bodega on the corner is in every shot, or if the Chrysler Building switches place around town. Shots can be practically from different cities and nobody will notice.

Carrying over an actor's performance is the opposite. You want long shots and impeccable scene stability. You can't just throw some additive-blended particles on the actor's face to distract from its generation deficiencies, like you can do for the Marvel scenes.

Bytedance is a corporation looking for clout, not to help filmmakers. They're releasing a model that makes them look good, and action sequences do that.

It's a counterintuitive thing to viewers who have long been told that vfx is the most expensive kind of moviemaking. With gen AI, these somewhat convincing Marvel pastiches are trivial to produce, but a sitcom episode is utterly impossible.

Re: Seedance 2.5

#200
post #56

Whenever I see the new releases around video generation (and image) generation models, I get goosebumps, because it just feels so fun to work with them. But then I remember that I spend upwards of $10k on inference generating well over 50k images for storyboards, training models; and probably creating almost an hour of video (I assume). Yeah, I get that things can be economic if you don't use the latest models (ran s…

IS that a real person's website? It looks entirely AI generated, even the copy and sample projects.
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