Earlier quoted context omitted.
Discs do matter in one way. I don't think I have ever seen a digital "purchase" of any significance which I could resell or gift at a later time. Some "in game" things are resellable, but only within the game's ecosystem. All digital games, music, movies, ebooks, audio books, etc are not (AFAIK). So if I get tired of my DVD movie collection, I could sell it or give it to my kids. If I ever decide I'm too old for the…
I believe there are games sold today where what’s on the disc is not enough to play it. There is a mandatory A disc is not sufficient. It does not give you the rights you think.
Just because a game is on disc doesn't mean it will work in the future
111–120 of 139 posts
Re: Just because a game is on disc doesn't mean it will work in the future
#112Earlier quoted context omitted.
> The question isn't whether a game has updates available, it's whether the un-updated version feels like a complete experience vs a compromised one. Exactly -- a game released a week ago is unlikely to have updates that could make it feel like a compromised experience. Take, say, Terraria. I had a blast playing it ten years ago, despite having a fraction of the content and polish it does now. Nonetheless, if that ve…
Hardcover books often contain typos. The Kindle versions of these books will sometimes get updated to fix these typos. These updates make the reading experience better for Kindle customers, but they do not reduce the reading experience for hardcover customers. Your hardcover book will remain just as good as it was at the time it was published. Now, Terraria received much more significant updates. I think a game like…
One that affected me personally was in Pokemon XY, where if you saved in the wrong spot it would corrupt your entire save. As a kid it was a pretty memorable experience to lose ~20 hours of playtime on my Christmas present because I assumed the updates weren't important. Granted, day-one bugs that major in first party Nintendo games are rare, but it's not a given that they're irrelevant either. It can go either way.
Re: Just because a game is on disc doesn't mean it will work in the future
#113Re: Just because a game is on disc doesn't mean it will work in the future
#114Discs don’t matter. The whole “bring back discs” thing is pointless. They’re gone. Period. Rights matter. If we had the same rights with digital purchases we had with old physical games the disc thing would be a much much smaller issue. Would many care outside true collectors? Don’t confuse the two. If you do, and you complain loudly enough, you’ll get the monkey’s paw version of discs. All the downsides of both, no…
Despite whatever rights you might have now or in the future they can just hand wave all that away with update to TOS. Sure, technically speaking it might not enforceable but realistically who is going to sue? Even class action lawsuits have very little teeth because the penalties are in the region of lunch money/pocket change. Now if Sony executives went to prison for a few months after each lawsuit that might encourage some behavior changes. Monetary penalties though? It's just the cost of doing business for them. And even if you do win, do you get to keep your account? Doubt it. Good luck trying to prove in court that you were shut down in retribution since it is their platform they can and will cut you off at their convenience. That's the contract you signed when you accepted those terms of service and there is no consumer law to protect you since it is their platform.
With discs there is no middle-man and physical things have longer-standing legal precedence when it comes to protections so it is the path of least resistance for preservation of rights. Average consumer has no lobbying power to write entire new laws over digital goods and whatever gets written is reflective of what is currently in place and right now the people writing these laws are on the level of competence that they read their email from printed out paper: a physical format. Fighting for physical makes sense because the people involved with enforcing that protection understand that format better than digital.
Re: Just because a game is on disc doesn't mean it will work in the future
#115Earlier quoted context omitted.
The Switch has one particular feature that doesn't get enough talk: basically any game update can be sent to another Switch peer-to-peer. I'm pretty sure it even works with Game Key Cards, since they're just a rebrand of an annoyance that the Switch 1 had since launch. You could, at least hypothetically, put every physical cartridge in a Switch or Switch 2 and download all the updates to those games, and just have an…
Steam does this for installation with machines on the local network! It will discover them and get the data from those machines instead of downloading from the wider internet. I’m not sure if it works for updates but it might!
Re: Just because a game is on disc doesn't mean it will work in the future
#116I don't understand how we are running into a future where I cannot buy the equivalent of "PS2 + 5 games" on a second-hand shop. That has been the main way to play games for a lot of people: buy a previous gen pack (with N games included) when the richer neighbour was upgrading to the next gen console. How's that going to work out today or in newer generations?
Re: Just because a game is on disc doesn't mean it will work in the future
#117The discs have been a formality for longer than most gamers understand or want to admit. Sony is discontinuing disc sales as a response to how gamers are buying games not the other way around. So it's an irrational response but an understandable emotional response. It's a final marker of an era that realistically ended more than a decade ago. That video games are not an island: an enclosed experience of just you, the…
> The discs have been a formality for longer than most gamers understand or want to admit. Sony is discontinuing disc sales as a response to how gamers are buying games not the other way around. On the contrary. It's been a very long process of boiling the frog. I bought a physical release of Spore in 2008 and the game allowed itself to be installed a couple of times. Few years later I bought a single player RPG game…
If I own it, can I sell it?
Re: Just because a game is on disc doesn't mean it will work in the future
#118Earlier quoted context omitted.
With the exception of a few (regrettable) "game key" cards, physical Switch 1/2 games are usually playable offline with just the game card and the console. This is part of the appeal of Nintendo consoles - you don't need to connect them to the internet, and they are still terrific for local multiplayer.
On the Switch 2 the game key card only needs the internet to download the game initially. Once it’s downloaded the GKC authorizes the license totally offline and you can play offline like any other cartridge. You’d only need internet for online features like any other game. If you have another Switch with the game already on it you can even download the game from that Switch using the “match version” feature and then…
Re: Just because a game is on disc doesn't mean it will work in the future
#119Earlier quoted context omitted.
It cannot be a "pretend" manifestation, when a physical disc that requires nothing more than an official piece of hardware to use continues to work 100 years into the future (assuming the physical hardware survives that long.) Those are the "rights" that are being fought for in this instance. I'm interested to understand the self-denial and mental gymnastics you're using to make the claim: physically owning something…
You can keep your coaster for 500 years. Thats not want you wanted when you bought it. What if the full game isn’t on the disc? How are you going to play it in five years when the servers are gone and you can’t download the rest. What if the game isn’t on the disc at all? What if it’s basically a magic unlock code and then the whole thing gets downloaded. Like Nintendo’s game key cards. No one can ever take away your…
> What if the game isn’t on the disc at all? What if it’s essentially an unlock key and the entire game must be downloaded, like Nintendo’s game-key cards?
That is precisely the issue being debated. People object to games ceasing to be self-contained products and becoming revocable permissions—dependent on a publisher’s servers and continued cooperation. Physical media matters because it can, in principle, preserve a game as something its owner can use repeatedly without requesting permission each time.
Downloads themselves aren’t the problem. I love the extreme convenience of buying a game and playing it within hours without leaving home. It's crazy to me that we can do that today, when just 30 years ago my friend and I were ripping demo discs off of the front of PC Zone magazine. But that model remains acceptable only while platforms such as Steam, reinforced by consumer protections such as those in Australia, preserve a reasonable expectation of continued access to what people have purchased.
What you’re describing is a form of generational amnesia—or shifting-baseline syndrome. If you grow up with ownership steadily being replaced by conditional access, conditional access begins to feel like the natural and inevitable meaning of ownership. It isn’t.
Re: Just because a game is on disc doesn't mean it will work in the future
#120Earlier quoted context omitted.
It’s a pretend manifestation, as the article points out.
It cannot be a "pretend" manifestation, when a physical disc that requires nothing more than an official piece of hardware to use continues to work 100 years into the future (assuming the physical hardware survives that long.) Those are the "rights" that are being fought for in this instance. I'm interested to understand the self-denial and mental gymnastics you're using to make the claim: physically owning something…
That's a pretty big assumption. Back in the day I bought a GameCube and decent game collection. I tried it a few months ago and the optical drive is dead, so now my games are just expensive coasters. I could buy another one in the second hand market, but given their age it will also die sooner or later.
That is the problem with proprietary console media, once the hardware inevitably dies, the media itself is useless.