Designing Icons
m3.material.io
Designing Icons
1–10 of 10 posts
Re: Designing Icons
#2I think a better title would be "Designing Icons for Material Design". The guide comes over as very opinionated in places, which doesn't match all past or even contemporary uses of icons - but the guidelines make sense as part of Google's Material Design system.
Re: Designing Icons
#3I think a better title would be "Designing Icons for Material Design". The guide comes over as very opinionated in places, which doesn't match all past or even contemporary uses of icons - but the guidelines make sense as part of Google's Material Design system.
+1 to the title being wrong.
Re: Designing Icons
#4I can't say I'd ever consider "Material Design" to be an authority on what good iconography or website design should look like. It's always felt second-rate.
Re: Designing Icons
#5[dead]
Re: Designing Icons
#6lol. Wish I could have grabbed a pic for this but on mobile the actual Material Icon in the top left is pretty much unreadable.
Re: Designing Icons
#7I think a better title would be "Designing Icons for Material Design". The guide comes over as very opinionated in places, which doesn't match all past or even contemporary uses of icons - but the guidelines make sense as part of Google's Material Design system.
>material.io
Re: Designing Icons
#8- am i the only guy that thinks material guy looks absolutely atrocious
Re: Designing Icons
#9So bland. Call me nostalgic but I really miss the diversity (but consistency) of the Windows XP-era of icon design.
https://learn.microsoft.com/en-us/previous-versions/ms997636...
Re: Designing Icons
#10- am i the only guy that thinks material guy looks absolutely atrocious
Look, they only have a 600 Mhz processor to emulate the look of Windows 2.0. /s