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Seedance 2.5

seed.bytedance.com

71–80 of 278 posts

Re: Seedance 2.5

#71
post #46

There is a woman on twitter who makes seedance videos of her and Dario from anthropic, they're kinda weird but generally pretty high quality: https://x.com/CuiMao/status/2058458683781365873 (full collection: https://x.com/CuiMao/status/2082740754380984373 ) - seeing them was the first time I'd been impressed with AI video gen.

People are still figuring out the social norms surrounding "deepfakes" and I'm convinced there are some versions of the future where it becomes normalized for content under essentially fair use/free speech doctrine, and many where it's used to restrict free speech in the small number of jurisdictions where public figures would currently be allowed to be featured in this content.

Obviously there are a lot of ways it shouldn't be used but I want to live in the future where it's something we use to have fun, where reasonable, rather than a dangerous/sketchy taboo

Re: Seedance 2.5

#72
post #37

The quality is quite high, but an observation is the direction they're taking these models correlates heavily to the usage demand of China vs the West. Specifically, they're immensely focused on t2v for action / high effect shots. There's one human reference shot in the entire release page, and that one doesn't focus on dialog at all. For filmmakers I've talked to in the US, one of the biggest demands they have is v2…

hong kong films is the mirror image of hollywood and fantasy/action are a lot more popular than american. But you're probably just blundering with value comparison since just per capita, your numbers arn't that' extreme, still the point stands.

[deleted]

Re: Seedance 2.5

#73
post #63

Earlier quoted context omitted.

I dont normally like AI videos but this was just amazing, by next year the tech will be perfect, cheaper, we are going to AI videos everywhere whether anyone likes it or not.

people like it. Maybe not older generations, but we're about to get a fresh new generation of people that will not have a lifetime of experience looking at human generated content, and so have no real bias against AI content. And then every generation after that will be born into increasingly a AI-video rich world.

Sad. Wish there was a huge library of human generated content they can look at.

Re: Seedance 2.5

#74

The sample video looks incredible and the ability to keep details consistent for so long is impressive but it _still_ looks screams of AI in every single shot. I can’t put my finger on why, something about the way the rooms are put together, the expressions of the faces, the movements… It’s very unsettling.

No need to fret, this is the worst it's going to be. Remember, Will Smith + Spaghetti videos?

It could also still be the best it's ever going to be.

Re: Seedance 2.5

#75
post #24

I don't think audio, image or video generation should exist. I haven't seen enough positive applications to justify the amount of harm these tools are being used to cause.

Now they cause harm because there's people that may believe a fake video is real. But people is developing skepticism about what they see in videos and learning to think that they may be generated, before taking them as true. What kind of harms do you have in mind?

No longer being able to tell whether any image or video is real due to the extreme ease of creating realistic fakes, is itself a harm.

Re: Seedance 2.5

#77
post #31

You know what, in my previous life as a filmmaker I could've only dreamed of such a thing. Filmmaking is an art form which you cannot do alone. Outside of a lot of time and money, you need cooperation of a number of people and each day of production you end up accumulating a set of compromises to your vision. Your taste is what makes you tolerate that or not, and it's exhausting. It matters if you're the author since…

The thing is, it has the same essential property that you don't control it any more. The problem with these tools is the lack of fine grained control means there is no room for you to express your individual creative input. Your total input is a few sentences of a prompt, then the AI did all the creative part. If the creative input is what you enjoyed, it is actually not that much more (or even less) here than it was…

Another aspect is that if you struggle and struggle and create something great, people can see the work you put in, and you'll visibly stand above the rest who don't have the same level of perseverance. But if anyone can create big studio quality visuals with a prompt, how do you stand out? "When everyone's super, no-one will be."

Re: Seedance 2.5

#78
post #63

Earlier quoted context omitted.

I dont normally like AI videos but this was just amazing, by next year the tech will be perfect, cheaper, we are going to AI videos everywhere whether anyone likes it or not.

people like it. Maybe not older generations, but we're about to get a fresh new generation of people that will not have a lifetime of experience looking at human generated content, and so have no real bias against AI content. And then every generation after that will be born into increasingly a AI-video rich world.

Nah.

Re: Seedance 2.5

#79

The quality of AI videos is blowing my mind. I can still see things that seem a bit "off" but it's hard to distinguish AI videos from real videos. Even blockbuster movies are starting to be dwarfed by what AI can create. How long until we see the first full length AI movie hit the theaters? No actors, no development team, just a guy prompting AI...

People said this kind of thing about MiniDV cameras, and then iPhones. The reality is that technology hasn't been a barrier for filmmakers for a very long time. Writing is still the hard part.

Re: Seedance 2.5

#80
post #63

Earlier quoted context omitted.

I dont normally like AI videos but this was just amazing, by next year the tech will be perfect, cheaper, we are going to AI videos everywhere whether anyone likes it or not.

people like it. Maybe not older generations, but we're about to get a fresh new generation of people that will not have a lifetime of experience looking at human generated content, and so have no real bias against AI content. And then every generation after that will be born into increasingly a AI-video rich world.

Right now we're going through multiple concurrent but slightly non-overlapping transitions where AI is almost good enough for something, and seeing a predictable surge of spam/bad quality crap people don't like, followed by a whiplash effect when it reaches human or superhuman levels of performance.

I think most developers would agree that the Cursor vibe-code era sentiment towards AI for coding was right in the sense that it wasn't that useful then, and a lot of people did and do stupid things with it, but it really did deliver quite substantially on its promise just a couple years after the "consensus" was often "that's never going to work".

It's very strange to me how consistently public opinion shifts on this problem. In the long run we're all dead but whether it takes one or five years, you probably will be there to live through it. I assume whoever is downvoting you is just thinking with their consumer-brain or "I don't want that" (the way it is now) rather than that this will be no different than video games, or wasn't a child who watched youtubepoop or other weird stuff because it was funny.

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