Interesting to see they shipped an "anti-slop" taste skill: > description: Anti-slop frontend skill for landing pages, portfolios, and redesigns. The agent reads the brief, infers the right design direction, and ships interfaces that do not look templated. Real design systems when applicable, audit-first on redesigns, strict pre-flight check. > - *PREMIUM-CONSUMER PALETTE BAN (mandatory, second-most-recurring AI-tell…
Doesn’t this just lead to a new “basin of tastelessness” that, sure, looks different from current slop, but is itself just eventually slop all the same?
qm – Multiplayer agent harness for work
101–110 of 186 posts
Re: qm – Multiplayer agent harness for work
#102Re: qm – Multiplayer agent harness for work
#103this looks over engineered, gimmicky and lame. YC is clearly having a "crisis of meaning" in a post AI world
I've found gbrain to be very effective with meetily (instead of granola), vikunja for project planning, various mcp for email, etc. It's nice not being locked in to vendors and models...
Thanks for making this OSS too.
Re: qm – Multiplayer agent harness for work
#104this looks over engineered, gimmicky and lame. YC is clearly having a "crisis of meaning" in a post AI world
Re: qm – Multiplayer agent harness for work
#105Re: qm – Multiplayer agent harness for work
#106What is yc software?
A team of brilliant people who work at YC shipping products internally and externally.
Re: qm – Multiplayer agent harness for work
#107Re: qm – Multiplayer agent harness for work
#108Earlier quoted context omitted.
These new experiences are built atop layers and layers of bedrock libraries that we, generally, don't reinvent. Or we reinvent one or two. What's notable to me is that ux doesn't so far generally have this behavior. That as per this post people just build a new app, a new experience. I want to believe over time we'll have better composable & malleable ux experiences atop broader platforms for us. That over time the "…
People are using the UX systems though, just that it's the agent that is gluing them together now. Under the hood, it's still React plus component libraries like shadcn, lucide, tailwind, axios and so on. The agents are so good at this, there's literally no point in not doing it that way.
Re: qm – Multiplayer agent harness for work
#109Making agents multiplayer is mostly a context problem. You could be using ChatGPT or a Slack bot, or a web interface and the agent needs to know you, your conversations in Cowork etc. so it can enable multi channel collaboration with your agents and your colleagues. We're working on it at https://lobu.ai
Re: qm – Multiplayer agent harness for work
#110Earlier quoted context omitted.
Still figuring it out, but it's been really convenient to have an always-on agent that has access to internal systems and can be triggered by webhooks. Some examples of what we use it for: - automatically fixing simple CI failures - getting production alerts and automatically creating RCAs and a fix PR - periodically checking slow DB queries and finding ways to speed them up. - creating charts to answer one-off quest…
> periodically checking slow DB queries and finding ways to speed them up. How does this work in practice?