Earlier quoted context omitted.
Is it because the criteria is wait time not travel time? Destination dispatch would avoid some extra stops on the trip. I just visited a new building with destination dispatch, so it seems to be still around. My EE roommate in college had to build an elevator circuit as a final problem. It was on a bread board and had a bunch of call buttons and had a motor and a clear disk with black squares so it could figure out w…
> Is it because the criteria is wait time not travel time? Yeah, it doesn't make any sense to optimize wait time instead of total time from pressing the button to reaching destination.
Show HN: Elevators
191–200 of 426 posts
Re: Show HN: Elevators
#192Them elevators are able to see into the future to be there even before we call them. Come on!
Re: Show HN: Elevators
#193One case not covered, I believe I saw at London Heathrow was where 4 cars essentially moved people across only 2 floors. With only 1 centralized button, only 1-point-something car was effectively moving people on average, because people had to wait for the currently filled car to have its doors closed and starting to move, before hitting the button to call the next car to pick them up. Imaging 100-200 people in line…
Re: Show HN: Elevators
#194I love this by the way.
Re: Show HN: Elevators
#195Re: Show HN: Elevators
#196Re: Show HN: Elevators
#197For folks that have never seen elevator scheduling the game: https://play.elevatorsaga.com/ Enjoy this rabbit hole :D
Can't believe, that this [0] solution to Challenge #5 actually worked, lol
Challenge #6 is "Transport 40 people using 60 elevator moves or less". Unfortunately docs don't make it clear what exactly counts as a "move".
[0] https://gist.github.com/vovanz/66e4396934ac656a8f8c32fcee43d...
Re: Show HN: Elevators
#198Destination dispatch should be no worse than standard up/down buttons, right (at least in theory)? It provides additional information about the destination, but it should be possible for that information to be interpreted as if it were just an up/down button press, so RSR could still be used. I have a feeling a better algorithm could in fact make destination dispatch slightly better than RSR... or am I missing someth…
As the article says, the problem with destination dispatch is that it 'locks in' an elevator. The passenger gets told at call time what elevator to go to, and it can't change that mid flight. RSR has the advantage that the passenger has no idea which elevator will come, and so RSR can change the elevator they will get in real-time as conditions change. This was an insight I had not considered before reading the artic…