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Clockwise/Spiral Rule (1994)

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Re: Clockwise/Spiral Rule (1994)

#2
This comes up every so often, and while it's sort of almost true and attractive, it isn't actually correct.

The correct rule is "follow the C grammar". An easier to remember and also correct rule is "start at the identifier being declared; work outwards from that point, reading right until you hit a closing parenthesis, then left until you hit the corresponding open parenthesis, then resume reading right..." (this is sometimes called the "right-left rule": https://cseweb.ucsd.edu/~gbournou/CSE131/rt_lt.rule.html).

Re: Clockwise/Spiral Rule (1994)

#3
> "str is an array 10 of pointers to char"

Wow, imagine if it was possible to actually use a language like that do declare the type of the variable like that? Something like

    str: array [0..9] of ^Char; 
or even

    var str [10]*uint8
Just imagine...

Re: Clockwise/Spiral Rule (1994)

#4
Being taught this rule in undergrad really hampered my appreciation of C. As I've said in a previous comment, the real key that unlocked understanding C declarations for me is the mantra "declaration follows use." You declare a variable in C in exactly the same way you would use it: if you know how to use a variable, then you know how to read and write a declaration for it. Once I understood this elegant idea, it became hard to enjoy using statically typed languages that eschew it.

It is explained in more detail at this link: https://eigenstate.org/notes/c-decl

Re: Clockwise/Spiral Rule (1994)

#7

This comes up every so often, and while it's sort of almost true and attractive, it isn't actually correct. The correct rule is "follow the C grammar". An easier to remember and also correct rule is "start at the identifier being declared; work outwards from that point, reading right until you hit a closing parenthesis, then left until you hit the corresponding open parenthesis, then resume reading right..." (this is…

Why would you do that? Ignoring for the moment arguments of prototypes and sizes of arrays, read C declarations the way they were designed: “char *a[]” means that the expression *a[] has type char; “char (*a())[]” means that the expression (*a())[] has type char; and so on. Then you apply the normal precedence rules for expressions, and in this case only knowing them for the prefix and postfix operators is sufficient. (Hint: all prefix operators have one precedence and all postfix ones another, and you know which one binds tighter if you know what *i++ means.)

Re: Clockwise/Spiral Rule (1994)

#8

This comes up every so often, and while it's sort of almost true and attractive, it isn't actually correct. The correct rule is "follow the C grammar". An easier to remember and also correct rule is "start at the identifier being declared; work outwards from that point, reading right until you hit a closing parenthesis, then left until you hit the corresponding open parenthesis, then resume reading right..." (this is…

The best summary--and easiest to remember, IMHO--is that variables are declared as they are used.

Want to write an array of function pointers that return a pointer to an array of pointers to int? Well, that's:

  array ... -> x[N]
  ... of function pointers ... -> T (*x[N])()
  ... that return a pointer ... -> T *(*x[N])()
  ... to an array ... -> T (*(*x[N])())[M]
  ... of pointers ... -> T *(*(*x[N])())[M]
  ... to int ... -> int *(*(*x[N])())[M]
It doesn't make it all that easy to read, but you can at least write the complex types pretty reliably.

(The real answer is of course to just typedef every function pointer type or pointer-to-array and not worry about it anymore.)

Re: Clockwise/Spiral Rule (1994)

#10
post #4

Being taught this rule in undergrad really hampered my appreciation of C. As I've said in a previous comment, the real key that unlocked understanding C declarations for me is the mantra "declaration follows use." You declare a variable in C in exactly the same way you would use it: if you know how to use a variable, then you know how to read and write a declaration for it. Once I understood this elegant idea, it bec…

Some more examples:

  int v, *w, x[5], *y[5], (*z[5])(int, int);
Where v is an int, w is a pointer, x is an array, y is an array of pointers, z is an array of function pointers, etc.

Similarly, typedef is also just a keyword in front of a regular declaration.

  int foo[5];
  typedef int foo[5];

  int bar(void);
  typedef int bar(void);
Now you can use `bar *` as a function pointer.

The entire language works like this.

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