I have no idea what it is
Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
31–40 of 55 posts
Re: Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
#32Quite impressed with a sales page basically telling me to stick with Emacs for now: https://rune.build/coming-from/emacs
Lots of IDEs claim to offer Vim/Emacs emulation. Vim users seem often quite happy with the vim emulation they get (I'm only an occasional Vim user so don't have an opinion). The issue with emulating Emacs is that the editor key bindings are not the feature. The feature of Emacs is basically an IDE totally tuned to how you want it, plus the fact that then you apply the same ecosystem to a great number of text-adjacent…
Its better than nothing, but usually only lets you use vim bindings for text editing itself. Compared to neovim, where the entire editor and the plugin ecosystem is fully based on the same keyboard-driven workflow, it's quite lacking. For example, I remember that when using VSCode with its Vim mode plugin, it took quite a bit of configuration to be able to switch to the file tree and navigate it with the keyboard, and it still didn't work that well due to inherent limitations of the software.
Another huge example is Neogit. If you're an Emacs user, you probably use Magit, which Neogit is heavily inspired by, so you'll understand. Having it integrated into your editor and working with the same shortcuts is very nice and can't be replaced by vim emulation mode.
Re: Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
#33Re: Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
#34EDIT: also not helping trust that it's not letting me quit?
Re: Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
#35Re: Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
#36Might want to think about installation. Suspicious of black box shell installations like that, and I'm on a laptop with restrictions. Looks like installation failed trying to write to places it shouldn't, but it's just pulling a dmg to copy on MacOS? EDIT: also not helping trust that it's not letting me quit?
Re: Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
#37I'm not seeing any mention of this being FOSS, is this closed-sourced? If so, that should be mentioned in every single comparison page between editors. edit: It is mentioned in the Neovim, and Emacs pages. Not the VSCode, or Zed pages.
edit: done
Re: Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
#38I tried it and its definetely not mature enough for me. Too cumbersome to use. But the project speaks to me.
Re: Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
#39Quite impressed with a sales page basically telling me to stick with Emacs for now: https://rune.build/coming-from/emacs
Lots of IDEs claim to offer Vim/Emacs emulation. Vim users seem often quite happy with the vim emulation they get (I'm only an occasional Vim user so don't have an opinion). The issue with emulating Emacs is that the editor key bindings are not the feature. The feature of Emacs is basically an IDE totally tuned to how you want it, plus the fact that then you apply the same ecosystem to a great number of text-adjacent…
Re: Rune 1.1: adds Python, an Emacs editor, a symbol index and is now free
#40Might want to think about installation. Suspicious of black box shell installations like that, and I'm on a laptop with restrictions. Looks like installation failed trying to write to places it shouldn't, but it's just pulling a dmg to copy on MacOS? EDIT: also not helping trust that it's not letting me quit?
I’ll look into these. We do some special handling of cmd+q so resources are released gracefully. I’m guessing you didn’t select a preset yet. Is that accurate?