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The coolest use for the Vision Pro

christianselig.com

261–270 of 337 posts

Re: The coolest use for the Vision Pro

#261
For my part, the make-or-break part of these kind of visualisations -- assisting home renovation, and interior and exterior design and architecture in general -- has been lighting and materials, not [only] or in any meaningful part 3-D through VR augmentation. I mean I would surely appreciate a fine piece of hardware like Vision Pro put to use here, so the author is on point, it's just that at some point you want to actually see the relative colorimetry at work -- how your beige couch is going to look in that spot illuminated by a giant window facing south etc. It's not as critical as making the house right, since moving a couch is easier by far, obviously, but there are things like kitchen islands that are more costly, featuring slabs of stone that is neither cheap nor easy to move.

Anyway, I've been using Radiance to help me deal with the above issues, but it's for all practical purposes non-interactive. At some point there's bound to be a e.g. Monte-Carlo physically-based ray-tracer for these use cases, featuring radiometry with visually negligible error compared to reference (i.e. if you were looking at the real thing with your eyeballs), that is _interactive_-capable (at least in the frames-per-second category and not seconds-per-frame). It's probably already out there, but people have different preferences as to the tools they wish to employ. I like Radiance because it's text mode and gives you a lot of quality for all the text editing and tool composition (which frankly is a bit weird, Greg Ward was sure a maverick!), but mileage varies there.

Re: The coolest use for the Vision Pro

#262
Disappointingly banal for the field. Spend a couple of minute with your favorite search engine to search for architecture + XR and you will find countless projects, from weekend hackathon prototypes to professional suites to integrations in industrial tools, e.g BIM support, from mobile phone to high end headsets, spanning decades of work.

This is arguably the most banal use of XR, for the Vision Pro or any headset.

It's still cool and useful but if that reaches the top of HR it shows a worrying state of both the platform and the XR industry.

PS: I work in XR and spend time on HN so clearly not the audience.

Re: The coolest use for the Vision Pro

#263
post #151

Leveling this up: Calculate sun angles at different times of the year to simulate light entering the house. Find out if some room is going to be unbearably hot in the summer because it's got too much full sunlight; make sure there are windows that can take maximum advantage of sunlight in the winter months; maximize opportunities to accidentally catch the sunset / sunrise.

Maybe integrate with Stellarium to use as a sky box and lighting.

Re: The coolest use for the Vision Pro

#264
Good time to mention TwinMotion - a real-time archviz software from Epic, built on top of Unreal Engine. Free for personal and small-scale commercial use.

https://www.twinmotion.com/

Basically, you do the geometry modelling in Sketchup, Blender or what have you, import that into TM, texture it, place lights and then walk around Doom style. VR headsets are supported natively. There is also a decent (and very easy to use) support for "scenarios", so you can open/close doors, turn on/off lights, etc.

Highly recommended.

PS. There is a free desktop version of Sketchup Make 2017. Got everything one needs for a single-person setup. There is a copy on the Internet Archive.

Re: The coolest use for the Vision Pro

#265

Disappointingly banal for the field. Spend a couple of minute with your favorite search engine to search for architecture + XR and you will find countless projects, from weekend hackathon prototypes to professional suites to integrations in industrial tools, e.g BIM support, from mobile phone to high end headsets, spanning decades of work. This is arguably the most banal use of XR, for the Vision Pro or any headset.…

Turns out some popular projects are popular for a reason. It is IMO cool, even if it's not novel.

Re: The coolest use for the Vision Pro

#266

Disappointingly banal for the field. Spend a couple of minute with your favorite search engine to search for architecture + XR and you will find countless projects, from weekend hackathon prototypes to professional suites to integrations in industrial tools, e.g BIM support, from mobile phone to high end headsets, spanning decades of work. This is arguably the most banal use of XR, for the Vision Pro or any headset.…

Turns out some popular projects are popular for a reason. It is IMO cool, even if it's not novel.

Yep I even said it's cool but it's a bit like someone being surprised tablets can be used for sketching. If tablets were just released it'd be a nice discovery. If it's years later and there are dozens if not hundreds of sketching solutions to sketch on tablets, it's strange to be surprised by this legitimately cool and precisely popular usage.

Re: The coolest use for the Vision Pro

#267
Make it recurse for extra coolness - but a model of your house floor plan with yourself standing in it on some furniture surface next to you, that allows you to pick yourself up and place yourself elsewhere. :D

Awesome things..

Also while you are at it- add a Brain Interface reacting to a P300 response with LLM changes to the house depending on what the user looks at :p

Re: The coolest use for the Vision Pro

#269

Earlier quoted context omitted.

"Ah yes, how hard could it be?", he confidently asks. > What am I missing? So much. > This is an absolutely standard feature of any VR headset that has ever been released in the history of VR headsets The article is describing "room scale positioning". The first consumer available headset to offer this was released in 2016. It may feel like it's been around forever if you're not familiar with the space except as a co…

> Only recently, has "inside out" tracking become feasible. This is what finally enabled Richard Hendricks to develop inside out compression.

Back in the eighties we had to jerk off all our clients manually

Re: The coolest use for the Vision Pro

#270
As cool as it is, I do wonder how much life is left in the Vision Pro, it's clearly failed massively. I know they didnt expect to sell loads, but they're still sitting on stock made when it first came out, and seemingly have no plans to do any major updates.
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