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The coolest use for the Vision Pro

christianselig.com

41–50 of 337 posts

Re: The coolest use for the Vision Pro

#42

[flagged]

It's true, you should only live on top of people.

(I'd say it would be sweet to plant 2x as many trees as are cut! Especially if one has the expertise to pull that off in a meaningful way... lotta big companies ran into trouble trying to do similar in carbon credit scheme contexts.)

Also if the land's protected then you're right. In California, from Muir Woods to Big Sur, more segments would be countless mansions instead of redwoods w/o hard-fought battles & generous philanthropy. But not sure we're given enough data to sideeye Christian (post author and UX extraordinaire).

Humans destroy to create shelter; this can be done responsibly, meeting the Earth & Maslow's needs.

Re: The coolest use for the Vision Pro

#45
Nah...

The coolest use I've seen is a research at the University of Alberta (Canada) that aims to use the Vision Pro to alleviate nystagmus[1].

This is a disease on the muscles that control the eyes' direction. It causes the eyes to twitch involuntarily. They use the Visio Pro to "twitch" the image along with the eye, so the patient doesn't feel the jitter. It enables them to read, watch movies, etc.

Another cool one is to use them to substitute the visual field test machines in ophthalmology offices. These are machines that cost U$15 000.00 dollars.

[1] https://en.wikipedia.org/wiki/Nystagmus

Re: The coolest use for the Vision Pro

#46
Yeah, we did the same thing when designing our house almost ten years ago now, using a HTC Vive running https://irisvr.com/prospect/

Just like the article says: Within a second after putting on the headset you just know if things are proportioned right, or need some fine tuning. That's really valuable!

Also, when the house was actually (partially) built, it felt exactly like the simulations we knew pretty well by that point.

Re: The coolest use for the Vision Pro

#47
post #43

Personally I think 3D sports for Apple TV would be a game changer. I used 3D glasses + special TV in 2010 to watch the world cup and it was awesome.

It is absolutely unreal the experience watching the ~10 minute sports games on the Vision Pro. The thing is 4 grand but that’s how much the first 4K TVs were. Hope the price can drop where this becomes a more widespread experience, I am a virtual daily user of my AVP

Re: The coolest use for the Vision Pro

#48

This is an absolutely standard feature of any VR headset that has ever been released in the history of VR headsets. Make a 3D world, walk through it. What am I missing?

"Ah yes, how hard could it be?", he confidently asks. > What am I missing? So much. > This is an absolutely standard feature of any VR headset that has ever been released in the history of VR headsets The article is describing "room scale positioning". The first consumer available headset to offer this was released in 2016. It may feel like it's been around forever if you're not familiar with the space except as a co…

> To do what is in the article, you need a large space and the ability to map into it.

No, while you could do this, the article specifically mentions controller support for moving around. But sure, inside out tracking is not available on all VR headsets.

> The fact that the person in the article was able to just export a USDC directly out of fusion and have it render without hitting the compute budget limit is amazing and really speaks to the graphical power of the AVP.

No offense but did you look at what they exported from Fusion? Or the video demo of what they built? The only things that are not blocky are the models downloaded from IKEA. Nothing about this is impressive - AVP can render much better. Even the Meta Quest 3 can render much better.

> Lastly, stitching, the 3-D solution and compositing, and the real world is a very difficult problem.

Yes, but this article makes use of none of it because they are not doing AR.

Re: The coolest use for the Vision Pro

#50
There are apps for displaying RevIt models on the Apple Vision Pro, Oculus Rift, HTC Vive, Valve Index, iPhone ARKit, and Android AR [1], so if you are working with an architect it is worth asking them if they can provide in-progress models as you iterate to avoid having to reproduce them yourself.

[1] https://www.autodesk.com/support/technical/article/caas/sfdc...

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