I spent many hours playing Joust/Skirmish with my brother on our BBC B. This is a very nice interpretation. The mobile controls are good. One tiny nitpick, and to be honest I don’t know how you’d solve this for mobile, is that on the original you had 3 controls - left, right and flap. On this version there is just flap left and flap right, which completely makes sense for mobile. I miss the ability to hover though, w…
Show HN: Beakdown – a game inspired by Joust/Skirmish
11–20 of 21 posts
Re: Show HN: Beakdown – a game inspired by Joust/Skirmish
#12I enjoyed the old school joust vibe.
Re: Show HN: Beakdown – a game inspired by Joust/Skirmish
#13Earlier quoted context omitted.
Actually if you're still there (or anyone else reading), what kind of music do you think would suit the game? I'm thinking of adding sound effects plus music and making them two separate toggles the players can choose to have on or off.
I'm not too sure on the music - but Flappy Bird is probably a good inspiration for some of the sound effects! I'd make the music not relatively low key/not too intense
Re: Show HN: Beakdown – a game inspired by Joust/Skirmish
#14Cool game!!
Re: Show HN: Beakdown – a game inspired by Joust/Skirmish
#15I spent many hours playing Joust/Skirmish with my brother on our BBC B. This is a very nice interpretation. The mobile controls are good. One tiny nitpick, and to be honest I don’t know how you’d solve this for mobile, is that on the original you had 3 controls - left, right and flap. On this version there is just flap left and flap right, which completely makes sense for mobile. I miss the ability to hover though, w…
Thank you! Yeah on desktop there are three controls but I don't know how I could solve for this on mobile... Any ideas welcome
Re: Show HN: Beakdown – a game inspired by Joust/Skirmish
#16Earlier quoted context omitted.
Thank you! Yeah on desktop there are three controls but I don't know how I could solve for this on mobile... Any ideas welcome
Wouldn't on screen controls of the three options at the bottom work.. ? At least on my phone there was a big empty space by the bottom.
Re: Show HN: Beakdown – a game inspired by Joust/Skirmish
#17Re: Show HN: Beakdown – a game inspired by Joust/Skirmish
#18Earlier quoted context omitted.
Actually if you're still there (or anyone else reading), what kind of music do you think would suit the game? I'm thinking of adding sound effects plus music and making them two separate toggles the players can choose to have on or off.
I'm not too sure on the music - but Flappy Bird is probably a good inspiration for some of the sound effects! I'd make the music not relatively low key/not too intense
beakdown.fun
Re: Show HN: Beakdown – a game inspired by Joust/Skirmish
#19Played this for a solid 10 minutes very addictive lol nice work!
Re: Show HN: Beakdown – a game inspired by Joust/Skirmish
#20Earlier quoted context omitted.
Thank you! Yeah on desktop there are three controls but I don't know how I could solve for this on mobile... Any ideas welcome
Wouldn't on screen controls of the three options at the bottom work.. ? At least on my phone there was a big empty space by the bottom.