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VLC for Unity now supported on Linux

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Re: VLC for Unity now supported on Linux

#31
post #24
post #14

Earlier quoted context omitted.

Context about the Unity terms change controversy: https://www.gamedeveloper.com/business/unity-is-killing-its-... > Initially, the Runtime Fee sought to charge developers a per install tariff once projects had passed certain milestones. It was a decision that left many users reeling, resulting in a colossal backlash (…) How users reacted: https://old.reddit.com/r/OutOfTheLoop/comments/16h9lnw/whats... > Any install,…

Side note--is there any way to access reddit now for people who refuse to log in or get the app? Old reddit asks tells me I have to use new reddit for "security" and new reddit says "Get the app to keep using Reddit".

There is Redlib[0], an open source alternative Reddit frontend, with many public instances[1], e.g. https://redlib.catsarch.com/

There is also LibRedirect[2] (or PrivacyRedirect, although I for one have no experience with that), a browser extension that automatically redirects reddit.com URLs to your Redlib instance of choice (it also does the same for other platforms, configurable).

[0] https://github.com/redlib-org/redlib

[1] https://github.com/redlib-org/redlib-instances/blob/main/ins...

[2] https://libredirect.manerakai.com/

Re: VLC for Unity now supported on Linux

#32
post #24
post #14

Earlier quoted context omitted.

Context about the Unity terms change controversy: https://www.gamedeveloper.com/business/unity-is-killing-its-... > Initially, the Runtime Fee sought to charge developers a per install tariff once projects had passed certain milestones. It was a decision that left many users reeling, resulting in a colossal backlash (…) How users reacted: https://old.reddit.com/r/OutOfTheLoop/comments/16h9lnw/whats... > Any install,…

Side note--is there any way to access reddit now for people who refuse to log in or get the app? Old reddit asks tells me I have to use new reddit for "security" and new reddit says "Get the app to keep using Reddit".

On mobile ? Not really. Their website is mobile cancer, and their app is barely better. I'm impressed at how bad it is, and it's not even about "pushing more ads" but "controlling what people see". That's also why they've removed r/all.

Re: VLC for Unity now supported on Linux

#33
post #23
post #18

Earlier quoted context omitted.

Sounds similar to Apple's "Core Technology Fee", literally a mechanism for sabotaging third party app distribution in the EU.

This is a very big oversight in that EU law. Allowing third-party "app stores" is completely useless when all apps must be approved by the operating system company. It's also being abused by google (technically, will be, very soon), I guess they saw that since the legal framework for this kind of thing has now been written, they can do it too.

There was no oversight. The EU told Apple the CTC did not comply with the law. Apple's new scheme still seems bad but I don't think this is the end of it.

https://ec.europa.eu/commission/presscorner/detail/en/ip_24_...

Re: VLC for Unity now supported on Linux

#34
post #19

To everybody else being confused: This is about Unity the game engine, not Unity the desktop environment.

Unity (the DE) was discontinued 9 years ago..

It's still being developed outside of Canonical. The latest release of an Ubuntu version is 26.04.

https://unityd.org/

Re: VLC for Unity now supported on Linux

#37
post #23

Earlier quoted context omitted.

This is a very big oversight in that EU law. Allowing third-party "app stores" is completely useless when all apps must be approved by the operating system company. It's also being abused by google (technically, will be, very soon), I guess they saw that since the legal framework for this kind of thing has now been written, they can do it too.

There was no oversight. The EU told Apple the CTC did not comply with the law. Apple's new scheme still seems bad but I don't think this is the end of it. https://ec.europa.eu/commission/presscorner/detail/en/ip_24_...

Google just got fined €430 million for a very similar fee scheme, practically copied from Apple, so it's highly unlikely that Apple will get away with it forever. Theoretically Apple should have a monster fine brewing since they're a repeat offender and it should be retroactively applied.

Re: VLC for Unity now supported on Linux

#38
post #36

I don't know why, but on windows, the first time I start VLC after a windows boot, it takes about 5s to 8s to open a video file, any sort of video file I suspect it's a graphics driver issue, or something else

It's caused by a stale plugin cache, which somehow triggers a blocking windows defender scan on application launch.

I only managed to figure that out thanks to this[1] reddit comment, which also includes a solution:

  Noticed this a while back with 3.0.23. Managed to troubleshoot via debug logs.
  
  Basically the plugin cache goes stale and has to rebuild itself every first launch. No clue why.
  
  To fix: go to C:\Program Files\VideoLAN\VLC (or wherever you installed) with a terminal in administrator mode.
  run the command: ./vlc-cache-gen.exe "C:\Program Files\VideoLAN\VLC\plugins"
  
  That will rebuild the plugins.dat file which should fix it.
No windows defender exclusion required.

[1]: https://old.reddit.com/r/VLC/comments/1skofwx/vlc_3023_windo...

Re: VLC for Unity now supported on Linux

#39
post #37

Earlier quoted context omitted.

There was no oversight. The EU told Apple the CTC did not comply with the law. Apple's new scheme still seems bad but I don't think this is the end of it. https://ec.europa.eu/commission/presscorner/detail/en/ip_24_...

Google just got fined €430 million for a very similar fee scheme, practically copied from Apple, so it's highly unlikely that Apple will get away with it forever. Theoretically Apple should have a monster fine brewing since they're a repeat offender and it should be retroactively applied.

[deleted]

Re: VLC for Unity now supported on Linux

#40
I wish Unity's built-in videoplayer wasn't such a disappointment. The performance on Windows is god awful. Have had to write a mass video reference recompressor/in-scene replacer that just attempts to pick the best compression flags and reduces resolution just avoid dropping frames playing ~1080p videos on multi-core PC's with discrete GPU's. Mac was fine playing even the overly high res original footage, high 2000+ pixel portrait tutorial videos.

Wrote a proper double-buffering video/audio player in Unity using parts of an ffmpeg wrapper over ten years ago. Seems silly they never did anything similar officially, just used lackluster platform API's.

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