PGSimCity - How PostgreSQL Works
nikolays.github.io
PGSimCity - How PostgreSQL Works
1–10 of 104 posts
Re: PGSimCity - How PostgreSQL Works
#2Re: PGSimCity - How PostgreSQL Works
#3I really do like these kinds of approaches to showing the inner workings of different kinds of tech, so think this is on the good path to being a very useful tool, but needs some focus rather than more data/graphs/info boxes.
Re: PGSimCity - How PostgreSQL Works
#4Also (assuming this is LLM-generated, apologies if it’s not) seems like the future of learning/self-teaching… gonna try and generate similar things for stuff I’m learning
Re: PGSimCity - How PostgreSQL Works
#5Re: PGSimCity - How PostgreSQL Works
#6Re: PGSimCity - How PostgreSQL Works
#7What others are saying - fantastic attempt, but don't know where to start or where to end.
Re: PGSimCity - How PostgreSQL Works
#8I love what is trying to be done here. Some feedback to improve would be to cut out a lot of the noise with the "Take tour". There are too many boxes and things changing on the screen to get a sense of what is happening. Also make it interactive rather than automatically switch onto the next subject. Being a passive observer to so much information trying to be conveyed is very confusing. I really do like these kinds…
Re: PGSimCity - How PostgreSQL Works
#9I love what is trying to be done here. Some feedback to improve would be to cut out a lot of the noise with the "Take tour". There are too many boxes and things changing on the screen to get a sense of what is happening. Also make it interactive rather than automatically switch onto the next subject. Being a passive observer to so much information trying to be conveyed is very confusing. I really do like these kinds…
It's amazing 3D going on, and then 80% of the visual space is popups that completely block it. It'd be have a nice prominent ways of reducing the noise, and that pops were partially transparent.
Re: PGSimCity - How PostgreSQL Works
#101. remove ~50% of the UI since it covers too much of a laptop screen
2. improve the camera controls so its easier to pan and zoom.