Absolutely spot-on. However, most folks (not just designers) have a difficult time with compromise, these days. It's become a value judgment (You're "weak," if you compromise). I learned, when I was a kid, that I can't always get what I want (I think that someone even sang about it, way back then). The art of compromise, is one of the most valuable skills I had, during my career, and I'm still at it. In fact, I was j…
Compromise is a lose-lose. It originally meant a promise between two parties to follow the decision of an arbiter. Sometimes this is the best we can hope to do, and right and necessary in order to have nice things: see for instance the Wikipedia essay "The Wrong Version", https://meta.wikimedia.org/wiki/The_Wrong_Version or the Northern Ireland peace process. However, a mutual preference is a win-win, and is a creati…
Design is compromise
21–30 of 104 posts
Re: Design is compromise
#22Absolutely spot-on. However, most folks (not just designers) have a difficult time with compromise, these days. It's become a value judgment (You're "weak," if you compromise). I learned, when I was a kid, that I can't always get what I want (I think that someone even sang about it, way back then). The art of compromise, is one of the most valuable skills I had, during my career, and I'm still at it. In fact, I was j…
Compromise is a lose-lose. It originally meant a promise between two parties to follow the decision of an arbiter. Sometimes this is the best we can hope to do, and right and necessary in order to have nice things: see for instance the Wikipedia essay "The Wrong Version", https://meta.wikimedia.org/wiki/The_Wrong_Version or the Northern Ireland peace process. However, a mutual preference is a win-win, and is a creati…
Re: Design is compromise
#23Design for others can be different than needing to impose your design on others.
Re: Design is compromise
#24Earlier quoted context omitted.
Compromise is a lose-lose. It originally meant a promise between two parties to follow the decision of an arbiter. Sometimes this is the best we can hope to do, and right and necessary in order to have nice things: see for instance the Wikipedia essay "The Wrong Version", https://meta.wikimedia.org/wiki/The_Wrong_Version or the Northern Ireland peace process. However, a mutual preference is a win-win, and is a creati…
No, a compromise can also be a win-win. It balances potentially extreme positions, it adds further perspectives, it forces all parties to consider what is most important to them. If the only alternative to a compromise is no agreement, it may actually be the only way to win
Re: Design is compromise
#25Compromise is the last tool in the designer's toolbox. Before settling with a compromise, the designer should relentlessly try to narrow down what the problem being solved is, while trying out all possibilities, until it looks like there is no solution that matches exactly the problem (or they run out of time). More often than not, a compromise means that the problem wasn't scoped out well enough, and it ends up part…
When you give someone a problem, they can find a solution, but if you give them a dilemma then a compromise is almost a given.
Re: Design is compromise
#26Earlier quoted context omitted.
Compromise is a lose-lose. It originally meant a promise between two parties to follow the decision of an arbiter. Sometimes this is the best we can hope to do, and right and necessary in order to have nice things: see for instance the Wikipedia essay "The Wrong Version", https://meta.wikimedia.org/wiki/The_Wrong_Version or the Northern Ireland peace process. However, a mutual preference is a win-win, and is a creati…
Framing everything as a binary win/lose outcome is pretty naïve no matter how much terminology you dress it up with. Also, complaining about downvotes is a good way to attract downvotes.
So, what are you saying about framing everything as binary? That actually sounds like what I'm saying is bad: to be uncreative and stubborn and reject any new idea on principle, a Not Invented Here sort of mindset, even if when you thought about it you'd prefer the new idea. That stubbornness is what leads to difference-splitting.
Re: Design is compromise
#27Re: Design is compromise
#28Compromise is the last tool in the designer's toolbox. Before settling with a compromise, the designer should relentlessly try to narrow down what the problem being solved is, while trying out all possibilities, until it looks like there is no solution that matches exactly the problem (or they run out of time). More often than not, a compromise means that the problem wasn't scoped out well enough, and it ends up part…
If not, and compromise is just stuff like "add yet another floating ad footer to make the c-suite happy," then absolutely it should be the last tool.
Re: Design is compromise
#29How Designers Work – Making Sense of Authentic Cognitive Activities - https://news.ycombinator.com/item?id=48352065
Re: Design is compromise
#30Another way to put it: design is the outcome of an optimization against a given set of objectives and constraints. This would also help to keep track of the reasoning underlying changes in the design to provide an audit trail.