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Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy

swag.htmx.org

11–20 of 216 posts

Re: Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy

#11
post #7

hello all, we are releasing htmx 4.0 on the Game Boy and Gameboy Color (thank you rcy for submitting) it is a real, honest-to-goodness mario-bros inspired GameBoy game with four levels over three biomes ending in a slop factory where you battle final boss warren buffering (an online character I beef with, we are friends) if you beat him it unlocks the source code for htmx 4.0 game was written by Stephen Mitchell (aka…

How much did this cost to make/produce?

Wait - you guys got paid?

Re: Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy

#12
post #8

hello all, we are releasing htmx 4.0 on the Game Boy and Gameboy Color (thank you rcy for submitting) it is a real, honest-to-goodness mario-bros inspired GameBoy game with four levels over three biomes ending in a slop factory where you battle final boss warren buffering (an online character I beef with, we are friends) if you beat him it unlocks the source code for htmx 4.0 game was written by Stephen Mitchell (aka…

Is it a real physical cartridge? How do you get the source code off the cartridge at the end? Or does it give you a passcode to a git repo or…like an NFT with access to the source?

It's a real cartridge

There's a source code reader at the end of the game, tbd if there are transfer abilities, I haven't beat it yet

Re: Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy

#13

hello all, we are releasing htmx 4.0 on the Game Boy and Gameboy Color (thank you rcy for submitting) it is a real, honest-to-goodness mario-bros inspired GameBoy game with four levels over three biomes ending in a slop factory where you battle final boss warren buffering (an online character I beef with, we are friends) if you beat him it unlocks the source code for htmx 4.0 game was written by Stephen Mitchell (aka…

This is too funny, how could I not?

Re: Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy

#14
post #8

hello all, we are releasing htmx 4.0 on the Game Boy and Gameboy Color (thank you rcy for submitting) it is a real, honest-to-goodness mario-bros inspired GameBoy game with four levels over three biomes ending in a slop factory where you battle final boss warren buffering (an online character I beef with, we are friends) if you beat him it unlocks the source code for htmx 4.0 game was written by Stephen Mitchell (aka…

Is it a real physical cartridge? How do you get the source code off the cartridge at the end? Or does it give you a passcode to a git repo or…like an NFT with access to the source?

yep, you'd need to transcribe it

Re: Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy

#15
post #7

hello all, we are releasing htmx 4.0 on the Game Boy and Gameboy Color (thank you rcy for submitting) it is a real, honest-to-goodness mario-bros inspired GameBoy game with four levels over three biomes ending in a slop factory where you battle final boss warren buffering (an online character I beef with, we are friends) if you beat him it unlocks the source code for htmx 4.0 game was written by Stephen Mitchell (aka…

How much did this cost to make/produce?

Whatever it cost, he also gave out free copies at BSDC, what an unbelievably cool and nice thing to do

Re: Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy

#16
HTMX is awesome. I've replaced several OSS web apps on my home server with HTMX + Go + PostgreSQL replacements. The results are lightweight, responsive, work great on desktop and mobile alike, all with the absolute minimum complexity required. The codebases are easy to understand and modify, and so far I'm going months between updates (mostly just minor bugfixes for my applications). I fully expec my mature apps will go years if not decades between required upgrades.

Re: Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy

#18

HTMX is awesome. I've replaced several OSS web apps on my home server with HTMX + Go + PostgreSQL replacements. The results are lightweight, responsive, work great on desktop and mobile alike, all with the absolute minimum complexity required. The codebases are easy to understand and modify, and so far I'm going months between updates (mostly just minor bugfixes for my applications). I fully expec my mature apps will…

Are any of these open source? I've gone down the go/htmx/pg path lightly a few times and I haven't loved the feel of it, but maybe I'm doing it wrong. I think just server side templating just starts feeling icky in go so maybe I'm just missing a good pattern or library.

Re: Htmx 4.0, the first JavaScript library to release exclusively on the Game Boy

#20
post #5

Earlier quoted context omitted.

I was against it for ages but having have claude use it in a simple project and being frankly sick/bored of React, it seems nice.

I personally find react overly engineered for my projects - vuejs (+quasar on top) is just great. Granted a little boring perhaps, but it just works, behaves as you'd expect, and doing anything just isn't that difficult.

Quasar is amazing. But I dislike their Material design components. Would be perfect otherwise.
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