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Show HN: Palmier Pro – Open-source macOS video editor built for AI

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Re: Show HN: Palmier Pro – Open-source macOS video editor built for AI

#31
Nice! Because the Grok subscription is the cheapest-per-second video offering (that I'm aware of) but doesn't provide API access, I'm often moving between the browser and editor (typically Final Cut).

It feels cheaper by orders of magnitude right now per-second. I'm not sure how long that will continue, but until then, that's pretty important to me, especially when video generation is so imprecise, and thus more of a "rough draft" creative tool than a "final shot" tool.

Quite often my workflow looks like: "Grab this frame from which I'd like a continuation" -> "Upload back to Grok on web" -> "Generate until happy" -> "Download and use".

So a feature request (or I'll just fork next time I'm doing something with AI video) is simply a browser tab alongside the generation tab, literally just to make that window swapping easier, and ideally with 'download' pointing to a sensible location to avoid file replication.

This feels closest to how I use AI video, which is just kind of like an infinitely extensible library tab on my video editing software. I know you said 'no webview' - I don't know Swift well enough to know if that excludes this feature.

There's probably a bunch of ways to improve my specific flow once there's a browser within the UI, especially with MCP integration. Much to consider.

And overall it looks fun, and I'm excited to give it a try. It's great this has beat detection specifically, because that's non-negotiable in a video editor for me when doing AI stuff, as the medium remains more suited to non-dialogue work.

Similarly, the CapCut 'AI video editor' that's most similar to the 'MCP' feature is unusably chaotic, so I'm interested to see how well models do in your architecture. I can understand why you've found structures like 'beat' or 'transcription' massively aid it.

Final Cut export - if it isn't supported by what you've already done (I don't move stuff between editors much!) - is really useful to me personally also.

Best of luck! Excited to test it! Thanks for sharing.

Re: Show HN: Palmier Pro – Open-source macOS video editor built for AI

#33

Nice! Because the Grok subscription is the cheapest-per-second video offering (that I'm aware of) but doesn't provide API access, I'm often moving between the browser and editor (typically Final Cut). It feels cheaper by orders of magnitude right now per-second. I'm not sure how long that will continue, but until then, that's pretty important to me, especially when video generation is so imprecise, and thus more of a…

So the main reason for a windows view is to use Grok's subscription over the API correct?

Your exact workflow is what we encountered when making AI videos ourselves! In the editor, you can grab "screenshots" of specific moments of the video you can then use as first frame for another AI video, without the need to re-upload and download all again. Every generation is automatically downloaded and lives locally in your project.

And we export XML to Final Cut if you ever need to finish the project in a familiar editor. Excited to hear your thoughts!

Re: Show HN: Palmier Pro – Open-source macOS video editor built for AI

#34

Nice! Because the Grok subscription is the cheapest-per-second video offering (that I'm aware of) but doesn't provide API access, I'm often moving between the browser and editor (typically Final Cut). It feels cheaper by orders of magnitude right now per-second. I'm not sure how long that will continue, but until then, that's pretty important to me, especially when video generation is so imprecise, and thus more of a…

So the main reason for a windows view is to use Grok's subscription over the API correct? Your exact workflow is what we encountered when making AI videos ourselves! In the editor, you can grab "screenshots" of specific moments of the video you can then use as first frame for another AI video, without the need to re-upload and download all again. Every generation is automatically downloaded and lives locally in your…

>So the main reason for a windows view is to use Grok's subscription over the API correct?

Yeah, spot on. I literally wrote a Chrome extension to download -> grab last frame -> navigate -> reupload as new start frame, lol.

But - honestly - unclear how long video models will remain subsidised via subscriptions used in a browser or app, so I don't 100% know that it's a feature worth your time building.

>In the editor, you can grab "screenshots" of specific moments of the video you can then use as first frame for another AI video

Oh awesome! That's really great. I feel like such a moron lazily dragging the "screenshot" tool around Final Cut right now. Genuinely sick feature. Excited to use next time I'm doing stuff with video.

Re: Show HN: Palmier Pro – Open-source macOS video editor built for AI

#35
Palmier team ftw. Great execution. I love editing videos like this

I remember playing with claude to try and generate videos (or tools to generate videos) a year ago. I never reached something like this, and I think the models were already capable back then.

Re: Show HN: Palmier Pro – Open-source macOS video editor built for AI

#36

Nice project. I’m building a similar project. It’s open source too. https://github.com/DonkeyUseCorp/Donkey It’s mostly a web app with a native swift companion app to access local resources like TTS, file storage and video rendering. I arrived at the same conclusion as you; every app should have AI chat. Just give it full access to the app like a real user. I found that users prefer talking to the AI when editing vs…

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Re: Show HN: Palmier Pro – Open-source macOS video editor built for AI

#38

Earlier quoted context omitted.

So the main reason for a windows view is to use Grok's subscription over the API correct? Your exact workflow is what we encountered when making AI videos ourselves! In the editor, you can grab "screenshots" of specific moments of the video you can then use as first frame for another AI video, without the need to re-upload and download all again. Every generation is automatically downloaded and lives locally in your…

>So the main reason for a windows view is to use Grok's subscription over the API correct? Yeah, spot on. I literally wrote a Chrome extension to download -> grab last frame -> navigate -> reupload as new start frame, lol. But - honestly - unclear how long video models will remain subsidised via subscriptions used in a browser or app, so I don't 100% know that it's a feature worth your time building. >In the editor,…

Great - do let us know how it goes!

Re: Show HN: Palmier Pro – Open-source macOS video editor built for AI

#39

Palmier team ftw. Great execution. I love editing videos like this I remember playing with claude to try and generate videos (or tools to generate videos) a year ago. I never reached something like this, and I think the models were already capable back then.

Let's go! We're at a point where models are smart enough and generation models are good enough where a product like things finally makes sense. Exciting times!

Re: Show HN: Palmier Pro – Open-source macOS video editor built for AI

#40

Nice project. I’m building a similar project. It’s open source too. https://github.com/DonkeyUseCorp/Donkey It’s mostly a web app with a native swift companion app to access local resources like TTS, file storage and video rendering. I arrived at the same conclusion as you; every app should have AI chat. Just give it full access to the app like a real user. I found that users prefer talking to the AI when editing vs…

> Donkey Vision — a screen-understanding API that turns any screenshot into structured, clickable UI, so you can build computer-use tools of your own.

Not faulting your (necessary given today's reality) work, but sad to think that the Amiga still remains ahead of it's time some 36 years later (since ARexx was bundle with the OS), or closer to 40 years if you count when v1 was released separately.

ARexx allowed any application that supported it (and most productivity apps worth their salt did) to communicate with each other, and to be scripted - essentially a standardised API for applications.

We're slowly getting there (at least for SaaS apps) with MCP, but screen scraping shouldn't ever have been necessary.

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